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Creating UI Elements for Games in Unity

by Joshua Kinney

In this series of Unity tutorials we'll discuss how to create and implement UI elements created for the Unity game engine. Software required: Photoshop CS4, Unity 5 beta.

What you'll learn

In this series of Unity tutorials we'll discuss how to create and implement UI elements created for the Unity game engine. We'll begin by discussing how to properly set up and import your texture sheets. Then we'll move into laying them out onto the UI canvas and discuss how to manipulate them to get the final look we want. After that, we'll learn how to create interactive buttons and how the OnClick events work. Then we'll learn how a simple animation can be applied to create a more interesting UI. We'll even learn how to create a time bar that decreases over time once we click Start. Then we'll wrap up the Unity training by discussing some common pitfalls when trying to create a flexible UI that plays well with various screen resolutions. Software required: Photoshop CS4, Unity 5 beta.

About the author

Joshua is a devoted games author at Pluralsight. For years Joshua has been a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build ... more

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