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Creating a Physics-Based Web Game in JavaScript and HTML5

by Japhia Olson

In this JavaScript and HTML5 tutorial we'll go through the entire process from concept, design and animation through to final development of a dynamic HTML5 game. Software required: HTML5, JavaScript, jQuery, Photoshop CC, Google Chrome, Texture Packer 3.3.4, Sublime Text 2.

What you'll learn

In this JavaScript and HTML5 tutorial we'll go through the entire process from concept, design and animation through to final development of a dynamic HTML5 game. A few things we'll be covering include sprite exportation and animation, physics engine integration, HiDPI device handling, as well as structuring our game code, separating our UI from our game logic and implementing back-end scoring systems. By the end of this JavaScript and HTML5 training, you'll be more knowledgeable of the concepting, animating and development workflow of creating a game from start to finish. Software required: HTML5, JavaScript, jQuery, Photoshop CC, Google Chrome, Texture Packer 3.3.4, Sublime Text 2.

About the author

Japhia Olson has worked over 10 years in the creative design industry and operates Mint Design Company LLC where she specializes in highly interactive and award winning web/game development, illustrative design work and comprehensive UX strategies.

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