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Render Scripting Using Python in Maya and Pdplayer

by Jimmy Johansson

Throughout these lessons, we will look at how we can use the pre and post render scripting options to automate time consuming processes. Software required: Autodesk Maya 2014, Pdplayer 1.0.7.6, Python 2.7, Notepad++ 6.5.3.

What you'll learn

Throughout these lessons, we will look at how we can use the pre and post render scripting options to automate time consuming processes. These options are often overlooked and have a great use. We'll look in to how we can use these, for instance, to send an email upon render finish with some scene data and an image attachment. We'll also learn how we can automatically create and generate slap comps for both QuickTime and NUKE. By the end of this training, you should have a wider understanding of how to use these parameters. Software required: Autodesk Maya 2014, Pdplayer 1.0.7.6, Python 2.7, Notepad++ 6.5.3.

About the author

Born and raised in Sweden, Jimmy Johansson is a dedicated and driven technical artist. He has worked with companies such as Mainframe, Storm Studios, and The Moving Picture Company. His filmography includes titles such as Man of Steel, Trollhunter, World War Z, and Dark Shadows. Lately, he was acting as Supervising Technical Director for Sweden's first stereoscopic animation feature film Beyond Beyond. His main duties lies in the technical development of a production, such as rigging and pipelin... more

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