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Skills Expanded

Character Capturing Using Proximity in Houdini

by Sunder Iyer

In this course, we will learn how to capture a character using proximity and appropriate weighting tools. Software required: Houdini 10 and Up.

What you'll learn

In this course, we will learn how to capture a character using proximity and appropriate weighting tools. We'll begin by learning how to capture our geometry with proximity and then go into how to edit and refine these regions to get good deformation on our character. Then we will go over how to make heavy use of the Edit Capture weights and Paint Capture layer tools, as well as how to use different techniques in manipulating our capture regions to get the best deformation possible. This series of lessons picks up from the end of character skeleton building and proceeds into control rig set up. Software required: Houdini 10 and Up.

About the author

Originally from Lagos, Nigeria, Sunder has made great headway in both the interactive game design and 3D animation worlds. Throughout his career, Sunder has earned degrees in computer information science, multimedia & game design, as well as 3D character animation. He's fully devoted to providing breathtaking and out-of-the-norm experiences to as many people as possible. With a powerful skillset in Houdini and years of educational clout, Sunder aims to give understandable solutions to complex to... more

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