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Getting Started with Modeling in Rhino

by Adam Fairless

Throughout the following lessons, you will be guided through the basic tools and interface of Rhino. Software required: Rhino 5.

What you'll learn

Throughout the following lessons, you will be guided through the basic tools and interface of Rhino. We will cover simple 2D CAD including curves and basic shapes as well as how to edit and trim them in order to make simple drawings. Lessons will progress to building 3D geometry with simple to intermediate techniques. Using a basic lamp design project we will cover all the techniques necessary to produce non-organic models for product design as well as covering Rhinos menus and editing tools. By the end of the tutorial you should be able to create simple 2D and 3D objects using most of Rhino's modeling techniques and have a reasonable understanding of how to take on similar projects. Software required: Rhino 5.

About the author

Adam Fairless has worked for the past 14 years in the Design Industry on a wide variety of product and automotive projects. His skills encompass everything from concept design and CAD modeling to final production of items at retail, on the road, and on the screen. He has lived and worked in England, Italy, Hong Kong, and the US and currently works for WowWee toys as Director of Product Development in California.

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