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and apply it to character and creature creation
Software used
ZBrush 4R6
What you will learn
In this ZBrush tutorial we will cover the human body from head to toe, learning the most important aspects of anatomy as they relate to figurative art.

Using French academic artist Jean-Joseph Perraud's work as our study guide, we will virtually dissect the human form, breaking our work into distinct sections of the body. Starting with 2D ecorche lectures, then moving into 3D to further discuss and illuminate the information.

By the end, with diligent study this course will provide you with a strong foundation in the human figure that you can apply to your work. The knowledge gained in this series of tutorials can also be useful for comparative anatomy, creature design, and other design work.
Guest Tutor
Jonathan Sabella