2 min. 13 sec. | Released on February 1, 2011 Required Software: n/a
The digital images we produce can contain a lot of data in order to show all of the color and detail within. In this lesson we will learn about chrominance sub-sampling and how it is used to aid in video compression.
1 min. 51 sec. | Released on October 31, 2010 Required Software: n/a
When color correcting images with alphas, some problems may occur. In this lesson we will learn about pre-multiplying and what we need to think about when working with these images.
2 min. 30 sec. | Released on October 1, 2010 Required Software: n/a
In compositing, blending elements with background images is very important. In this lesson we will learn about light wrap and how it is used to help with that blending process.
2 min. 55 sec. | Released on October 1, 2010 Required Software: n/a
When displaying stereoscopic content, the method varies based on many factors. In this lesson we'll look at the different types of stereoscopic displays.
2 min. 18 sec. | Released on September 1, 2010 Required Software: n/a
Creating cameras in our 3D applications that match real world cameras is a vital step in integrating 3d geometry with live action plates. In this lesson we will learn about matchmoving and how it can help us match 3d cameras to real life cameras.
2 min. 50 sec. | Released on September 1, 2010 Required Software: n/a
Recreating camera movements is important in adding digital elements to filmed scenes. In this lesson we will learn about trackers and how they can help us composite elements into our scenes.
2 min. 24 sec. | Released on September 1, 2010 Required Software: n/a
Stereoscopic 3D projects are becoming extremely commonplace. In this lesson we'll explore some of the methods that can be used to create the 3d stereo effect.
2 min. 19 sec. | Released on August 4, 2010 Required Software: n/a
When capturing images with a physical camera, certain imperfections may occur. In this lesson we will learn about chromatic aberration and how we can incorporate it into our 3D renders to increase realism.
1 min. 35 sec. | Released on June 1, 2010 Required Software:
In many cases, actors or objects may need to be removed from a sequence. In this lesson we will learn about the process of rotoscoping in visual effects and how it is used to remove information from a series of frames.
1 min. 14 sec. | Released on June 1, 2010 Required Software:
When working with 3D renders, finding ways of creating an efficient workflow is key. In this lesson we will learn about ID passes and how they allow compositors to isolate particular objects or materials in the render.
1 min. 22 sec. | Released on March 18, 2010 Required Software: n/a
In many cases compositors will need to eliminate part of a filmed plate while retaining some information, like an actor. In this lesson we will learn about the process of chroma keying and how it is used in separating and compositing elements together.
1 min. 16 sec. | Released on March 18, 2010 Required Software: n/a
When compositing different images and elements together there are several approaches that can be taken. In this lesson we will learn about the layer-based method of compositing.
1 min. 41 sec. | Released on November 23, 2009 Required Software: n/a
When compositing different images and elements together there are multiple approaches available. In this lesson we will learn about node-based compositing.