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V-Ray Rendering Tutorials and Training
135 lessons in 6 courses & 5 individual lessons
course Creative Development: Hard Surface Modeling Workflows in 3ds Max with Stas Poritskiy
10 hrs. 12 min. | Released on May 1, 2012
Required Software: 3ds Max 2012, V-Ray Project Files Included (13 MB) Over the course of this 3ds Max tutorial we will look at the efficient application of the various modifiers that are available in 3ds Max and how we can use them to speed up a hard surface modeling workflow.
Throughout these lessons we will discover ways of troubleshooting problem topology and learn how to reproduce a 3D model from a perspective reference illustration. By the end of this tutorial you will have learned efficient modeling workflows in 3ds Max.
course Creative Development: Creating Exterior Visualizations in 3ds Max with Maciej Jura
3 hrs. 24 min. | Released on April 1, 2012
Required Software: 3ds Max 2012, V-Ray 2.20.03, Photoshop CS5 Project Files Included (183 MB) In this 3ds Max tutorial we will learn about creating interior visualizations from start to finish.
Throughout these lessons we will focus on creating an exterior visualization. We will go through several different stages including modeling and preparing vegitation models like grass and trees so we can use them in our scene as proxy. We also go through lighting, texturing and post-production when you will learn couple of techniques about how to make our renders looks better and more appealing.
course Creative Development: Realistic Skin Shading, Lighting, and Rendering in 3ds Max and V-Ray with Adam Lewis
2 hrs. 36 min. | Released on October 3, 2011
Required Software: 3ds Max 2011, V-Ray 2, Mudbox 2012, Photoshop CS5 Project Files Included (218 MB) In this tutorial we will learn how to render realistic human skin and eyes using V-Ray for 3ds Max.
This series of videos will guide you through the process of creating realistic renders using V-Ray for 3ds Max. While rendering is an extremely powerful method for enhancing an artist's work, the process can be very confusing for not only beginners but also for advanced users. This course will help simplify the process. We'll begin by learning how to prepare the assets for rendering and continue all the way through to performing post-work on the final render. After completing this tutorial, we'll have a much better understanding of the overall process involved with rendering a realistic character in V-Ray for 3ds Max, as well gaining many valuable tips and tricks for more specific topics like skin shading and linear workflow, which in the end will help the artist add new levels of realism and life to their own work. course Creative Development: V-Ray for CINEMA 4D with Adam Chase
3 hrs. 29 min. | Released on August 2, 2011
Required Software: CINEMA 4D R12, V-Ray for CINEMA 4D and Photoshop Project Files Included (142 MB) This course covers a large scale architectural visualization project using V-Ray.
In this course, we will create a large scale arch-viz project using V-Ray. We go from start to finish, modeling to final while learning the principles of V-Ray along the way. Learning how to set up global illumination, creating proxies and learning their benefits, V-Ray's material system and other important aspects of V-Ray which in the end will give you the knowledge to go and create your own realistic renders using V-Ray. course Rendering Interiors with V-Ray for Maya
2 hrs. 16 min. | Released on January 3, 2011
Required Software: Maya 2011 and higher V-Ray for Maya 1.5 SP1 and higher Project Files Included (25 MB) In this series of lessons we will explore the various techniques and some helpful tips for setting up realistic lighting for an interior scene using V-Ray for Maya.
The ability to set up realistic lighting for an interior environment is a skill that is highly sought after in the CG industry. Problems to overcome, arise with every digital set. So we will be covering a lot of very common issues that you will want to be aware of such as using V-Ray lights to create physically-accurate light behavior, achieving realistic light bouncing in our scene, optimizing our render speed, using V-Ray materials to simulate a variety of surface types, using an external image-editing application to add some finishing touches to our renders, as well as many other tips, tricks, and techniques that will help you become a stronger, more effective rendering artist in V-Ray. course V-Ray Hypershade Nodes in Maya
2 hrs. 5 min. | Released on December 1, 2010
Required Software: V-Ray for Maya 1.5SP1 and higher, Maya 2011 and higher Project Files Included (6 MB) In this collection of lessons we will be exploring several of the V-Ray rendering nodes that can be found in Maya's Hypershade.
These Hypershade nodes can be used to create a variety of effects and many of these nodes provide us a number of additional controls over our V-Ray renders. For example, we will be taking an in-depth look at a number of nodes that can be used individually or used together to create a variety of surface material types that obey real-world laws of optics. We will also learn a variety of methods for adding volumetric effects to our renders, creating subsurface scattering materials, using geometry as a direct illumination source, along with many other lessons dedicated to the various V-Ray nodes found in Maya's Hypershade. Rendering V-Ray material IDs in Maya
6 min. 57 sec. | Released on December 1, 2010
Required Software: V-Ray for Maya Project Files Included (146 KB) In this lesson we will learn how to render a material ID pass in V-Ray, which can be very useful for compositing purposes.
Gamma correcting textures in V-Ray
4 min. 30 sec. | Released on December 1, 2010
Required Software: V-Ray for Maya Project Files Included (6 MB) In this lesson we will learn how gamma correction can be applied to specific textures when rendering in V-Ray for Maya.
Rendering round edges in V-Ray
6 min. 4 sec. | Released on December 1, 2010
Required Software: V-Ray for Maya Project Files Included (17 KB) In this lesson we will learn how V-Ray can give our rendered polygon meshes a smooth beveled appearance.
Rendering V-Ray MultiMattes in Maya
9 min. 36 sec. | Released on December 1, 2010
Required Software: V-Ray for Maya Project Files Included (146 KB) In this lesson we will learn how to use V-Ray MultiMattes to easily generate compositing masks for certain objects in our scene.
Utilizing V-Ray fur in Maya
12 min. 59 sec. | Released on December 1, 2010
Required Software: V-Ray for Maya Project Files Included (45 KB) In this lesson we will learn how our Maya meshes can be rendered with specialized V-Ray fur strands.
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