3 hrs. 11 min. | Released on October 3, 2011 Required Software: RealFlow 2012
Project Files Included (18 MB)
In this series of lessons, we will be taking an introductory look at RealFlow 2012 and many of the key features of this robust fluid simulation software.
It is important to develop good workflow habits early in your RealFlow education, so we will start by learning the importance of properly setting up your RealFlow projects as well as how to efficiently move around within the RealFlow interface. From there, we will learn how to start working with RealFlow fluid particles – learning about the important attributes that affect particle behavior, as well as how we can use daemons to add dynamic forces such as wind, gravity, and air resistance to our simulations. Another critical concept to understand within RealFlow is the importance of scale. We will teach you how to properly compensate for real-world scale within RealFlow, ensuring that your liquids and other dynamics behave correctly. We will also take time to explore some of the powerful new features found in RealFlow 2012, including dynamic object fracturing, using the Retiming function to quickly add time-warping and slow-motion effects to our RealFlow simulations, as well as many other important tools and critical concepts that you will need to be aware of whenever starting out in RealFlow.
1 hrs. 59 min. | Released on August 31, 2010 Required Software: RealFlow 5 and up
Project Files Included (7 MB)
In this series of lessons we'll learn the basics of using RealFlow. Using RealFlow, we can create realistic fluid and physics simulations that we can then bring into another application to light and render.
This series of lessons will introduce us to the powerful software of RealFlow so we can begin experimenting and using it for our own projects. By understanding now how emitters, daemons and objects interact, we can create and control complex simulations.
2 hrs. 44 min. | Released on February 26, 2008 Required Software: RealFlow 4
Project Files Included (29 MB)
Learn an essential workflow to RealWave and time-saving techniques to creating fluid effects such as oceans, waves, foam, splashes, and other bodies of water. Contains nearly 3 hours of project-based training for artists creating fluid effects with RealFlow4.
Popular highlights include: RealWave Overview; Creating RealWaves; Emulating Large Bodies of Water; Emulating Small Bodies of Water; Adding Fractal Waves; Adding Spectrum Waves; Adding Control Points Waves; Using Hypermesh; Custom RealWave Meshes; Controlling Object Buoyancy in Waves; Creating Foam Textures; Creating Wetmaps from RealWaves; Static Points; Particle Layer; Coastline Features; RealWave Object Properties; RealWave Particle Interaction; RealWave Particle Emission; RealWave Splash Emission; RealWave and Python Scripting.
3 hrs. 51 min. | Released on November 7, 2006 Required Software: RealFlow 4
Project Files Included (16 MB)
Easily create realistic particle-based simulations and fluid effects using RealFlow4 with nearly 4 hours of project-based training. Perfect for new and experienced artists. Includes a free trial version of RealFlow 4.
Popular highlights include: RealFlow User Interface; Exploring RealFlow's different particle emitter types; Using Global and Exclusive Links; Custom Waves; Dynamic Forces; Daemons; Groups; Surface Tension; Particle Interaction; Creating Realistic Splashing Liquid; Using RealFlow's Gas Particles; Importing Geometry into RealFlow; Soft and Rigid Body Dynamics; Exploring RealFlow's Elastic Particles; Using Hypermesh RealWaves to create open water like ponds and oceans; Generating Wetmaps; Exporting RealFlow meshes back into your primary 3D package; Export Central; Constraints; Organizing Simulation Files; Particle Mesh Generation.