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Watch Houdini Dynamics Tutorials and Training
course Creative Development: Combining Procedural Animation and Rigid Body Dynamics in Houdini with Jonah Hall
3 hrs. 29 min. | Released on October 3, 2011
Required Software: Houdini 11.0 Project Files Included (1 MB) In this series of lessons we're going to be using random seeds to generate variations on one animation system using a SOP solver with DOPs.
We'll learn how to build a procedural SOP Network and simulate its behavior using a SOP Solver in tandem with RBD. We will light and shade this geometry to build an animation system that can be run to create an infinite number of possibillities. course Creative Development: Voronoi Dynamic Fracturing in Houdini with Luke Olson
1 hrs. 36 min. | Released on June 15, 2011
Required Software: Houdini 11.0 Project Files Included (2 MB) In this series of lessons, we will learn how to create dynamic and high quality fracturing simulations.
Dynamic fracturing of rigid bodies is a powerful and production ready tool in Houdini. The shelf tools are a great place to start but there's a lot more under the hood that can be leveraged to get high quality and highly tunable results in less time. This tutorial covers dynamic fracturing starting in the context of dynamic simulations, then using dynamic fracturing building blocks to visualize fracturing without the need to simulate anything, and other tip and tricks to attain complex effects and improve robustness of the workflow. The material is based on the assumption that the viewer has a working knowledge of other aspects of Houdini and might have some experience with other DOP simulations. Dynamic fracturing was introduced in Houdini 9.5 but this tutorial was created using Houdini 11.0 so there may be some differences with earlier versions of Houdini.
course New in Houdini 10
1 hrs. 22 min. | Released on August 4, 2009
Required Software: Houdini 10 and up Project Files Included (32 MB) In this course we will learn about some of the new features added to Houdini 10.
Designed for people upgrading to Houdini 10, the following lessons will get you up-to-speed with Houdini's new features and enhancements so that you can become more productive. We will first go over the network editor enhancements as well as the new wiring mechanisms. We will then learn about the new Motion FX tools, ODE RB, and other enhancements in modeling, rendering, and dynamics. course Introduction to Fluids in Houdini
3 hrs. 29 min. | Released on December 19, 2008
Required Software: Houdini 9.5 and up Project Files Included (9 MB) Learn a flexible workflow to particle-based and volume-based simulations in Houdini and production-applicable techniques to creating realistic fire, smoke, and liquid effects. Contains over 3.5 hours of self-paced training with several practical projects. Ideal for new and intermediate artists.
Popular highlights include: Particle-based Fluids; Volume-based Fluids; Ripple Solver; Viscosity; Fire, Smoke and Liquid simulations; Smoke Solver; Smooth Particle Hydrodynamics; Microsolvers; Visualizing Simulation Attributes; Rendering Fluids in Mantra; Source, Sink and Pump; Physical Properties; Rigid Body Dynamics; Gas Constant; Fuel and Temperature; Vorticles; Caching; Forces and Expressions; Creating and Painting Attributes. course Introduction to Dynamics in Houdini
3 hrs. 49 min. | Released on January 16, 2008
Required Software: Houdini 9 Project Files Included (2 MB) Learn a flexible workflow to creating realistic dynamic simulations and particle effects with time-saving techniques and practical projects. Contains 4 hours of project-driven training for artists learning particle and dynamics tools in Houdini.
Popular highlights include: Particle Simulation and Events; Particle Rendering; Rigid Body Dynamics; Paint-based Geometry Shatter; Rigid Body Fractures; Dynamics CHOPs; Particle Based Fluids; Fluid Emission and Interaction; Animated Sprites; Cloth Basics; Cloth Parameters; Fur and Guide Attributes; Wire Dynamics; Wire-driven Geometry; Groups and Partitions; Forces and Expressions. course Introduction to Houdini 9
5 hrs. 15 min. | Released on January 3, 2008
Required Software: Houdini 9 Project Files Included (3 MB) Learn a node-based workflow to modeling, texturing, rigging, dynamics, and rendering with time-saving techniques and creative projects. Contains over 5 hours of project-based training for artists learning Houdini's node-based workflow and renown particle and dynamics tools. Perfect for new and beginning artists.
Popular highlights include: Houdini Interface Overview; View Navigation; Object Transformations; Node-Based Workflow; Using the Network Editor; Building Various Networks; Using Shelf Tools; Parenting; Path Animation; Overview of Operators; Shading and Texturing; Rendering; Direct Lighting; Ambient Occlusion; Duplicating, Copying and Stamping; Particle Effects; Rigid Body Simulations; Modeling with NURBS and Polygons; Creating and Installing Digital Assets; Animating with Bones; Keyframe Animation; Animating with Expressions; Using the Channel Editor. Creating a Ripple Simulation in Houdini
7 min. 11 sec. | Released on July 4, 2009
Required Software: Houdini 9.0 and up In this lesson we will learn how to build a ripple solver dynamics network.
Topics covered in this tutorial: Using Ripple Object and Ripple Solver; Creating ripples with sculpt tools; Learning how to create ripples with a moving bulge. For a complete overview of Houdini check out Introduction to Houdini 9, an in-depth guide to learning the essentials of Houdini. Basic Particle Instancing in Houdini
4 min. 36 sec. | Released on June 29, 2009
Required Software: Houdini 9.0 and up Project Files Included (149 KB) In this lesson we will learn how to set up particle instancing with a classic bee simulation.
Topics covered in this tutorial: Creating a simple particle simulation; Learning particle replacement with Copy to Points; Adding forces. Learn more about Houdini with Fundamentals of Rigid Body Dynamics in Houdini, a complete resource to creating complex rigid body simulations and realistic effects in Houdini. Fluid System in Houdini
5 min. 21 sec. | Released on May 21, 2009
Required Software: Houdini 9.0 and up In this lesson we will take a quick look at Houdini's Fluid system and make smoke from an object. Topics covered: Creating text; Creating fluid boxes and fluid from objects; Changing fluid simulation settings.
Trailing Particles in Houdini
6 min. 20 sec. | Released on January 22, 2009
Required Software: Houdini 9 and up In this lesson we will learn how to trail our particles to create lines or streaks as opposed to points.
Topics covered in this tutorial: Learning how to trail our particles; Displaying our particles as lines ; Creating a basic particle simulation; Using the Particle Emitter; Setting up with a polywire. For a complete overview of Houdini check out Introduction to Houdini 9, an in-depth guide to learning the essentials of Houdini. |
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