|
Watch Introductory Design and Art Tutorials and Training
course Beginner's Guide to Digital Painting in Photoshop
1 hrs. 37 min. | Released on October 3, 2011
Required Software: Photoshop CS5 Project Files Included (65 MB) In this collection of lessons we will learn basic terms, definitions and workflows for digital painting in Photoshop CS5.
We’ll start off by covering how to create and save new documents as well as how we can navigate around inside them. We'll then take a look at two of the most basic tools for digital painting being the brush tool and eraser tool so you begin creating artwork right away. After that, you’ll learn about several other features such as layers, selections and masks that will add a new dimension to your digital painting experience. And to wrap up this project, we'll go over one possible workflow for painting a digital image. course Getting Started with Digital Painting in Photoshop
2 hrs. 37 min. | Released on May 2, 2011
Required Software: Photoshop CS5 and up. Project Files Included (324 MB) In this collection of lessons we will learn how an artist can get started painting digitally inside of Photoshop.
We will begin by taking a quick tour around the user interface learning the location of important tools and panels. Next, we will learn how we can create and manage layers in Photoshop. From here we will dive into some of the most commonly used tools for digital painting, learning where they are and how they work. After spending some time learning how to select and store colors, we will jump right into setting up a composition with a sketch where we will discover the difference between resizing and resampling our artwork. Next we will take a glimpse into the painting process by first blocking in some color and then blending it together. Along the way, we will learn how to create custom brushes and patterns as well as how we can utilize these to paint textures. We will wrap things up by learning about layer masks and what we can be on the look out for to make our textures more believable.
course Beginner's Guide to Typography
1 hrs. 8 min. | Released on April 4, 2011
Required Software: Photoshop CS5, Illustrator CS5, and InDesign CS5 and up. Project Files Included (56 MB) In this collection of lessons we will give you an introductory look into type inside Adobe Photoshop, Illustrator and InDesign.
We will start off by covering some typographic software similarities between Adobe Photoshop, Illustrator and InDesign. We will then take a moment to learn some terminology and basic letterform anatomy. After that, you will learn how and why to adjust the spacing between both letters and lines of type. And to wrap up this project, we will look into some paragraph formatting options available to us in all three applications. This series of step-by-step videos were developed with artists new to typographic principles in mind so we will be moving at a steady, easy-to-follow pace making sure you understand terms and basic techniques. course Beginner's Guide to Image Editing in Photoshop
1 hrs. 31 min. | Released on March 1, 2011
Required Software: Photoshop CS5 and up Project Files Included (99 MB) In this collection of lessons we give you an introductory look at image editing with Photoshop by teaching you terms and definitions as well as basic tools and techniques.
We will start off by covering resizing and re-sampling images. We will then take a look at correcting the color and tone of an image so you begin learning non-destructive ways of doing both. After that, you will learn to make specific pixel selections. And to wrap up this project, we will go over how to remove unwanted information from our images. This series of step-by-step videos were developed with artists new to Photoshop in mind so we will be moving at a steady, easy-to-follow pace making sure you understand terms and basic techniques. course Understanding the Basics of Grid-Based Design
1 hrs. 10 min. | Released on October 31, 2010
Required Software: InDesign CS5 Project Files Included (45 MB) In this collection of lessons we focus on Understanding the Basics of Grid Design.
We'll get started by learning what a grid is and why it's important to layout based designs. From there we'll break down a grid into it's basic components and learn what each one does. Next we'll begin learning about the four basic types of grid and what type of project they are best suited for. We'll wrap things up by learning how and why it is sometimes best to compound one grid inside another. course 10 Things Every Designer Should Know About Illustrator
1 hrs. 44 min. | Released on August 4, 2010
Required Software: Illustrator CS5 Project Files Included (45 MB) In this series of lessons, we'll focus on 10 Things Every Designer Should Know About Illustrator.
Let's dive right in and get started by revealing the power of Illustrator's Appearance Panel, and then take a look at how Smart Guides can simplify precision placement of our objects. We'll also learn about available brushes in the Brush Panel and look at some techniques for creating stylized flourishes using these brushes. Next, we'll learn how we can work more efficiently by integrating symbols into our workflow. We'll also take a look at some of the powerful new tools in Illustrator CS5 such as the width tool, the shape builder tool and drawing modes. We'll wrap things up by learning about blends and advanced masking using Opacity Masks. After completing this course, you'll be better equipped to tackle virtually any Illustrator project. course Fundamentals of Color Theory
1 hrs. 30 min. | Released on February 18, 2010
Required Software: Photoshop CS4 for project files Project Files Included (5 MB) In this series of lessons we will be focusing on the fundamentals of color theory.
We'll begin by learning about three different groups of color that, together make up the twelve segments of our basic color wheel. From there we'll talk about how these twelve segments can change using tints, shades, and tones. We'll then discuss color temperature followed by some basic rules for creating colors that harmonize. Next, we'll learn about the psychology behind color. Then we'll explore some of the tools within Photoshop for working with color. Finally we'll walk through a process that will help guide us in making great color selections on a real world project. Using the techniques discussed here, you'll gain a better understanding of how color works. You'll also be better equipped to make informed color decisions on your own projects. course Elements of Graphic Design
1 hrs. 55 min. | Released on February 18, 2010
Required Software: Illustrator CS4, InDesign CS4, Acrobat Reader Project Files Included (20 MB) In this series of lessons, we'll explore four different types of design element that you as a designer can incorporate into your own projects.
We'll begin by learning about a few basic types of shape and some ways that we can incorporate them into our own work. Then, we'll explore some methods of modifying basic shapes to create a more advanced and focused form. Next we'll learn about line and how it can be used as either a divider or a border element within a composition. From there we'll move on and learn about a few basic types of image, including photographs, illustrations and background imagery. Finally, we'll learn about using type as a design element that can contribute to the overall communication of a design. course Fundamentals of Typography
1 hrs. 43 min. | Released on February 18, 2010
Required Software: Illustrator CS4, InDesign CS4 Project Files Included (10 MB) In this series of lessons, we'll focus on the fundamentals of typography.
We'll kick things off by breaking down letterforms and learning about their different components. We'll then learn the difference between a typeface, a typestyle and a type family. Next we'll unravel the mystery of how type is measured through points and picas. Then we'll move on and learn about line spacing, letter spacing and word spacing. From there, we'll learn about working with large bodies of type and discuss different methods of alignment. Finally, we'll learn about the process of choosing and using a typeface. course Principles of Graphic Design
1 hrs. 59 min. | Released on February 18, 2010
Required Software: InDesign CS4, Acrobat Reader Project Files Included (15 MB) In this series of lessons focusing on the basic principles of graphic design
We'll begin by learning about composition and how every design element works together inside a composition. From there, we'll learn about both symmetrical and asymmetrical balance and discuss some basic rules of thumb for dividing space within a composition. Next we'll learn about establishing a focal point within a design by creating emphasis. Then, we'll learn about rhythm and how it affects the flow of our work. We'll move on from there and talk about unifying a composition using grouping, harmony and alignment. Finally, we'll learn about the importance of creating areas of contrast within a design. course Fundamentals of Perspective Drawing
4 hrs. 57 min. | Released on January 21, 2010
Required Software: Photoshop CS4 for project files Project Files Included (39 MB) In this series of lessons we'll focus on the fundamentals of perspective drawing.
First, we'll start out by learning some of the basic concepts and techniques that work together to create a sense of depth in an image. From there we'll discuss foreshortening and why objects look different when we look at them from different viewing angles. Next we'll learn about some of the basic tools used to construct a scene in linear perspective. Then we'll break down 3 different types of linear perspective and how to work with each. Finally, we'll discuss how to draw ellipses and cylinders in perspective. Using the techniques discussed here, you'll have a better understanding on how perspective works and be equipped with everything you need to create the illusion of depth in your drawings. course Fundamentals of Digital Drawing
2 hrs. 59 min. | Released on January 14, 2010
Required Software: Photoshop CS4 and later Project Files Included (5 MB) In this course we will focus on the fundamentals of digital drawing.
We'll begin by learning about some of the basic types of line and the tools used to create these lines. From there, we'll use both contour and blind contour lines to explore the basic shapes of an object and learn how construction lines can assist us in drawing these shapes. Next we'll learn what value is and discuss some techniques for creating value using line. Finally we'll practice simplifying more complex objects into basic shapes so that they are easier to draw. |
|