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Composite Compositing Tutorials and Training
135 lessons in 9 courses & 13 individual lessons
course Finishing a Car Animation Render in Maya and Composite
2 hrs. 48 min. | Released on September 2, 2011
Required Software: Maya 2012 and Photoshop CS5 Project Files Included (208 MB) In this tutorial we’ll learn how to take a basic render scene and add textures, render it and composite it into a finished shot. We'll be covering all the steps needed to take a plain render and make it better.
We’ll begin this project by creating a procedural dirt shader for our ground cover. Then we'll hop into Photoshop to create a photographic texture for our road. We'll then add some detail using more procedural textures to break up the edges of the road and create a broken concrete feel. From there we will set up a particle system for our tires and create render layers and passes. Finally we will composite our shot using the Maya Precomp feature and Maya Composite. We'll learn how to color correct our passes, add various blurs and composite everything together into an integrated shot. course Multi-part Greenscreen Keying in Composite
1 hrs. 8 min. | Released on February 1, 2011
Required Software: Composite 2011 and up Project Files Included (137 MB) In this series of lessons we will learn how to key a greenscreen using multiple Keyer supertools to capture as much detail as possible. Using multiple Keyers, we will be able to focus our efforts and create a better final matte.
We will begin this project by importing our footage into Composite and analyzing the job ahead of us. Then we will create garbage masks to break apart our person into manageable pieces. We will then key out our screen using the Keyer supertool. After that, we will analyze the best way to remove noise on each layer. Finally we will focus on the hair and all the detailed roto and keying work involved. We will complete the project by doing some heavy-duty rotoscoping work on the bottle and re-compositing it into our final output. course Integrating Titles into Footage in Composite
1 hrs. 23 min. | Released on October 31, 2010
Required Software: Composite 2011 and up Project Files Included (100 MB) In this series of lessons we'll learn how to composite a text title into background footage. This is a common task for show openers or to add extra information into your shot.
We'll begin this project by importing our background plate and creating the text we'll integrate. Then we'll track the background plate and attach our text to the track. We'll then learn how to texture our text and how to combine various tools to make our text look more three dimensional. We'll then learn how to take elements from our background and layer them into our text to create the illusion that the text is in the scene. We'll finish by doing some quick color correction and render out our finished shot! course Depth-Based Compositing in Composite
38 min. 59 sec. | Released on August 4, 2010
Required Software: Composite 2011 and up Project Files Included (52 MB) In this series of lessons we'll learn how to combine depth maps to create correct layering between two renders. This allows us to split out scenes into multiple render layers while keeping the correct pixels on top.
We'll begin by taking a look at what is depth-based compositing or layering and why we would want to use it. Then we'll learn about some of the downsides of using this technique. We'll then dive in to Composite and create a matte for our foreground layer using it's depth map and the background depth map. We'll then learn how to work with depth maps including combining maps from different scene scales, using depth-based layering to fix interpenetration issues and making depth maps human readable and error-free.
course Compositing Stereoscopic Images in Toxik
44 min. 12 sec. | Released on May 3, 2010
Required Software: Toxik 2010 for project files Project Files Included (8 MB) In this series of lessons we'll learn how to work with 3D Stereoscopic image pairs in Toxik. We'll be able to create an anaglyph preview and learn how to control our stereo depth and fix issues in Toxik.
We'll begin this course by learning how to set-up our project for stereo work and the basic stereo workflows. We'll then go through an entire practical application of fixing a visual problem in our stereo images. During this we'll learn how and when we can re-use data from the left to the right side, and how to actually apply this. We'll finish by learning how to use expressions to change our screen depth solely in Toxik. course Advanced Stereo Workflows in Toxik: Disparity
58 min. 5 sec. | Released on May 3, 2010
Required Software: Toxik 2010 for project files Project Files Included (31 MB) In this series of lessons we'll learn a technique to convert a Depth pass from a 3D application into a Disparity map. We'll then learn how to create tools to use this map to set the zero parallax point automatically and set depth correctly on 2D layers, like text.
We'll begin this project by learning about what stereo disparity maps can do inside Toxik. We'll then learn what a disparity map is and how to covert a depth map into a stereo disparity map. Then we'll dive right in and learn the mathematical relationship between depth and disparity maps and learn how to offset and multiply our depth into a pixel offset value. With our disparity map created, we will be able to create a depth controller to change our scene depth within two mouse clicks. We'll finish by learning how to use our disparity values to automatically update stereo offset using expressions. course Compositing 3D into Video in Maya and Toxik
2 hrs. 16 min. | Released on April 1, 2010
Required Software: Maya 2010 and Toxik 2010 and up for project files Project Files Included (144 MB) In this series of lessons we'll learn how to take the output from a motion tracker app into Maya, import a 3d model to light and render then jump into Toxik to composite it with our original footage.
We'll begin this project by setting up our motion tracked scene by adding the original footage and aligning everything to make working easier. We'll then bring in our 3d object and learn how to place it in our scene. We'll then learn how to create ground geometry and match the lighting in our original shot. We'll then setup our scene with multiple render passes and layers to make compositing much easier. After we render, we'll jump into Toxik and learn about such topics as shadow matching, color matte usage and various techniques to match our 3d render with our live action back-plate. The end result of this course will be a final color corrected shot of our 3d object in real life. course Compositing 2D Elements in Toxik
1 hrs. 31 min. | Released on February 18, 2010
Required Software: Toxik 2009 and up for Project Files Project Files Included (62 MB) In this series of lessons we'll learn how to composite 2d elements over live footage. Using a few simple images and our footage we'll learn a variety of compositing and animation techniques to create an appealing final comp.
We'll begin this project by importing our elements and tracking various features of the face. We'll learn how to successfully create a track even when the tracked feature disappears. We'll learn how to create an animated mask to hide our elements during the eye blink. To combine all of the elements together, we'll use color correction, filtering and image generation tools. We'll learn how we can create various animations using expressions and tie everything together using compositing math to correctly control reflections and the layering of our pieces. course Compositing 3D Renders in Toxik
1 hrs. 16 min. | Released on October 15, 2009
Required Software: Toxik 2010 for project files Project Files Included (2 MB) In this series of lessons we'll learn how to bring in multiple 3D render passes and composite them on a photograph using many tools and techniques.
We'll begin this project by importing our layers and assembling them into a basic render of a car. We'll then learn how to create an advanced shadow using the Blend and Comp, Comp Alpha, Drop Shadow, Control Edge and Lens Blur nodes. We'll then learn several compositing tricks to help us really blend the foreground and background, such as Reflection matching, Lightwraping, color correction and grain matching. Throughout this training, we'll use the streams system to have single nodes affect multiple nodes to keep edits fast and simple. How to create a camera shake effect in Composite
3 min. 3 sec. | Released on December 1, 2011
Required Software: Composite In this video we’re going to look at a question from one of our users, andygee, on how we can create a camera shake effect in Composite.
How to determine differences between two specular passes in Composite
3 min. 20 sec. | Released on December 1, 2011
Required Software: Composite In this video we’re going to look at a question from one of our users, andy gee, on the differences between the specular pass and the specular no shadow pass.
How to edit a 32-bit image in Composite
3 min. 58 sec. | Released on December 1, 2011
Required Software: Composite In this video we’re going to look at a question from one of our users, andy gee, on how we can edit a 32-bit image in Composite.
How to get ZDepth from Maya to Composite
3 min. 36 sec. | Released on December 1, 2011
Required Software: Composite In this video we’re going to look at a question from one of our users on how we can work with a ZDepth image from Maya inside of Composite.
How to import an image with text without artifacts in Composite
3 min. 16 sec. | Released on December 1, 2011
Required Software: Composite In this video we’re going to look at a follow up question from one of our users, simon, on how we can import a text image into Composite without getting artifacts.
How to replace a still image with an image sequence in Composite
3 min. 39 sec. | Released on December 1, 2011
Required Software: Composite In this video we’re going to look at a question from one of our users, andy gee, on how to replace a still image with an image sequence in Composite.
How to set up motion vectors for Composite
3 min. 40 sec. | Released on December 1, 2011
Required Software: Composite In this video we’re going to look at a question from one of our users, andy gee, on an alternative way we can render a motion vector pass when simply adding a default pass is giving us unwanted results.
How to render out a mental ray Physical Sun & Sky without an alpha channel for use inside of Composite
2 min. 23 sec. | Released on July 1, 2011
Required Software: Maya, Composite In this video we’re going to look at a question from one of our users, Koorstag, on how to render out a mental ray Physical Sun & Sky without an alpha channel for use inside of Composite.
Using the Switcher node in Toxik
4 min. 4 sec. | Released on December 22, 2008
Required Software: Toxik 2009 and up In this lesson we will explore how to utilize the switcher node to help us organize our project and offer us fast feedback on different experiments.
Topics covered in this tutorial: Exploring the switcher tool and its abilities; Learning to preview different types of looks with only a few options; Setting up your scene for numerous options. How to create a depth of field effect in Toxik
8 min. 11 sec. | Released on December 20, 2008
Required Software: Toxik 2009 and up In this lesson we will learn how generate a depth of field effect using the blur node in Toxik.
Topics covered in this tutorial: Creating a depth of field luma pass; Using a blur node with modulation; Rendering the output. Merging images and creating a wipe in Toxik
6 min. 19 sec. | Released on December 18, 2008
Required Software: Toxik 2009 and up Project Files Included (123 KB) In this lesson we will learn how to open two images in a new comp and merge them together.
Topics covered in this tutorial: Learning to comp two images together; Discovering how to efficiently use a garbage matte ; Creating a wipe effects between two image. Connecting and disconnecting nodes in Toxik
6 min. 54 sec. | Released on December 16, 2008
Required Software: Toxik 2009 and up In this lesson we will learn the various ways that the nodes in Toxik can be connected and disconnected.
Topics covered in this tutorial: Exploring how to disconnect nodes; Learning shortcuts and workflows for connecting nodes; Plugging new nodes into our schematic; Replacing a node with a blur. Using the Notes node in Toxik
4 min. 42 sec. | Released on December 15, 2008
Required Software: Toxik 2009 and up In this lesson we will learn how to use the Notes node in Toxik and how it can be a life saver in multi-user workflows.
Topics covered in this tutorial: Using the Notes tool as a time-saving technique; Learning how to keep our layout organized; Re-laying out our schematic. |
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