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Watch CINEMA 4D Rednering Tutorials and Training
139 lessons in 7 courses & 14 individual lessons
course Creative Development: V-Ray for CINEMA 4D with Adam Chase
3 hrs. 29 min. | Released on August 2, 2011
Required Software: CINEMA 4D R12, V-Ray for CINEMA 4D and Photoshop Project Files Included (142 MB) This course covers a large scale architectural visualization project using V-Ray.
In this course, we will create a large scale arch-viz project using V-Ray. We go from start to finish, modeling to final while learning the principles of V-Ray along the way. Learning how to set up global illumination, creating proxies and learning their benefits, V-Ray's material system and other important aspects of V-Ray which in the end will give you the knowledge to go and create your own realistic renders using V-Ray. course Creative Development: Architectural Visualization in CINEMA 4D with Adam Chase
3 hrs. 7 min. | Released on June 15, 2011
Required Software: CINEMA 4D r12 and Photoshop CS4 Project Files Included (229 MB) In this series of lessons we will learn a creative workflow for modeling architectural scenes.
In this course we are going to cover the creation of an exterior arch-viz scene from start to finish. We are going to learn different modeling techniques during the process. We are going to take a look at using the hair module to create realistic looking grass and also how to tune the settings to give the best results. We are also going to take a look at different building techniques that are used in real life that cross over into the 3d world to help add more realism. course Introduction to Rendering in CINEMA 4D
1 hrs. 26 min. | Released on August 4, 2010
Required Software: CINEMA 4D R11.5 Project Files Included (104 KB) In this Cinema 4D tutorial, we will explore some of the core rendering tools and features that every CINEMA 4D rendering artist needs to be familiar with.
This tutorial is designed for users who are just getting started with rendering in CINEMA 4D, so we will not be focusing heavily on the use of lights, materials or recipes to give your render a specific look. Instead, our focus will be on helping you build a strong foundational knowledge of rendering in CINEMA 4D by talking about many of the key tools, features and concepts that every rendering artist in CINEMA 4D really needs to be familiar with. We will also learn how to resolve some rendering related issues that you may encounter, and we will focus very heavily on helping you develop good habits and strong workflow practices that will be extremely beneficial to you as an emerging render artist. course Creating 3D Logos in CINEMA 4D
2 hrs. 16 min. | Released on June 1, 2010
Required Software: CINEMA 4D 11.5 Project Files Included (9 MB) Illustrated logos can be found everywhere and logos with characters can be especially appealing. Translating those logos into 3D can add a great deal of flexibility to their use and really make them stand out. In this course we'll take the Woody's BBQ logo, created in our Integrating a Character with a Logo in Illustrator training and add some depth using CINEMA 4D.
We'll start this CINEMA 4D tutorial by using as much of our original logo as possible to begin the rebuilding process. We'll use curves from Illustrator as a basis for extruding sections of geometry. We'll explore ways to combine splines to create cutouts for some of the letters and how we can begin to organize and layer our geometry. We'll also use a little bit of ZBrush to go through the process of posing Woody, the beaver from our Creating Cartoon Characters training. We'll put everything together and use CINEMA 4D's Sketch and Toon rendering to create a nice cartoony final render. Once done, you'll not only have a finished 3D logo, but you'll be able to create and translate your own logos into 3D. course Creating Cartoon Characters in CINEMA 4D
3 hrs. 16 min. | Released on May 3, 2010
Required Software: CINEMA 4D 11.5 Project Files Included (1 MB) Cartoon characters are everywhere, from Saturday morning cartoons to animated movies. Building cartoony characters is a great exercise in organic modeling and it's a lot of fun. CINEMA 4D is a great option for building these kinds of characters and it offers a variety of tools we can use to create our model.
Using some limited reference, we'll begin this CINEMA 4D tutorial by building our beaver character, Woody, using some simple polygon shapes. We'll use polygonal modeling tools, such as the knife and extrude tools to build out our character, and we'll speed up our workflow by using such features as, symmetry objects and hyperNURBS objects. Once our modeling is complete, we'll spend a couple of lessons creating a toon-style render of the character to better match our reference. We'll go over a range of tools and techniques that will not only allow you to build Woody from scratch, but you'll also be able to apply what you've learned to create your own custom characters. course Rendering Interiors in CINEMA 4D
2 hrs. 29 min. | Released on April 1, 2010
Required Software: CINEMA 4D 11.5 or higher Project Files Included (32 MB) In this CINEMA 4D tutorial, we will explore some workflows for creating highly realistic interior renders using CINEMA 4D.
Throughout the tutorial in this CINEMA 4D training, we will go through the entire process of rendering an interior scene with realistic light and material behaviors using some of the powerful rendering features found in CINEMA 4D. We will begin by creating materials for the various objects in our scene, in preparation for the lighting process. Once we get into the lighting, we will learn how to render our images into a linear color space and we will incorporate a variety of realistic light behaviors into the scene. Finally, we will discover the benefits of multi-pass rendering by making significant, precise alterations to our final render using Photoshop. course Rendering for Product Visualization in CINEMA 4D
2 hrs. 19 min. | Released on February 18, 2010
Required Software: CINEMA 4D 11.5 Project Files Included (9 MB) In this CINEMA 4D tutorial, we will learn how to create realistic product renders within CINEMA 4D.
Pre-visualization is a very important part of the product design process, because it can be used as a photorealistic mockup, allowing the client and the designer to see how an object is supposed to look and function before it is manufactured. This tutorial will focus on achieving a high degree of realism in your rendered product shots, and we will be emphasizing key areas such as creating a studio light setup within CINEMA 4D, complete with light diffusers and reflectors. We will also learn how to simulate a wide variety of materials, such as clear plastic, matte plastic, brushed metal, illuminated LEDs, chrome, as well as many additional tips and workflows that will help you to get clean, professional renders of your final product. Rendering ambient occlusion within CINEMA 4D
14 min. 25 sec. | Released on December 31, 2009
Required Software: CINEMA 4D Project Files Included (759 KB) In this lesson we will learn how ambient occlusion can be used to add soft, indirect-shadowing effects to our CINEMA 4D renders.
Including and excluding objects from CINEMA 4D lights
6 min. 3 sec. | Released on December 31, 2009
Required Software: CINEMA 4D Project Files Included (15 KB) In this lesson we will learn how to include or exclude individual objects from a light's influence.
Rendering with Sub-Polygon Displacement in CINEMA 4D
11 min. 28 sec. | Released on December 31, 2009
Required Software: CINEMA 4D Project Files Included (7 MB) In this lesson we will use Sub-Polygon Displacement to achieve very high-quality displacement effects within CINEMA 4D.
Working with CINEMA 4D area lights
16 min. 39 sec. | Released on December 31, 2009
Required Software: CINEMA 4D Project Files Included (15 KB) In this lesson we will discuss many of the unique features found in CINEMA 4D area lights.
Using the Cel Renderer within CINEMA 4D
4 min. 25 sec. | Released on December 31, 2009
Required Software: CINEMA 4D Project Files Included (259 KB) In this lesson we will use the CINEMA 4D Cel Renderer to give our rendered images a toon-shaded look.
Using the CINEMA 4D Sketch Material
12 min. 3 sec. | Released on December 31, 2009
Required Software: CINEMA 4D Project Files Included (315 KB) In this lesson we will use the Sketch Material to give our CINEMA 4D renders the appearance of intricate, hand-drawn outlines.
Various rendering methods in CINEMA 4D
8 min. 8 sec. | Released on December 17, 2009
Required Software: CINEMA 4D Project Files Included (22 KB) In this lesson we will discuss the various ways of rendering and previewing images within CINEMA 4D.
Creating Shadow Caster lights within CINEMA 4D
3 min. 41 sec. | Released on December 17, 2009
Required Software: CINEMA 4D Project Files Included (20 KB) In this lesson we will learn how to create light sources in CINEMA 4D which can cast shadows, but do not provide any additional illumination.
Volumetric lighting in CINEMA 4D
7 min. 58 sec. | Released on December 17, 2009
Required Software: CINEMA 4D Project Files Included (16 KB) In this lesson we will learn how to add volumetric light rays to our rendered images, as well as exploring various methods for adding noise and atmosphere to our volumetric lights.
Creating caustic light patterns in CINEMA 4D
10 min. 34 sec. | Released on December 17, 2009
Required Software: CINEMA 4D Project Files Included (54 KB) In this lesson we will use caustics in CINEMA 4D to add realistic reflective and refractive light patterns to our rendered images.
Adding lens flares to CINEMA 4D lights
12 min. 42 sec. | Released on December 17, 2009
Required Software: CINEMA 4D In this lesson we will learn how to apply Lens Effects to CINEMA 4D lights, as well as creating custom glows and reflexes for our lens flares.
Using the CINEMA 4D Lighting Tool to place lights accurately
5 min. 38 sec. | Released on December 17, 2009
Required Software: CINEMA 4D Project Files Included (29 KB) In this lesson we will use the Lighting Tool in CINEMA 4D to precisely position light sources based on the surface we wish to illuminate.
Using subsurface scattering in CINEMA 4D
10 min. 12 sec. | Released on December 17, 2009
Required Software: CINEMA 4D Project Files Included (3 MB) In this lesson we will use subsurface scattering in CINEMA 4D to create realistic translucent surfaces, such as skin or wax.
Rendering a basic logo animation in CINEMA 4D
9 min. 55 sec. | Released on December 10, 2009
Required Software: CINEMA 4D Project Files Included (5 MB) In this lesson we will learn to add multiple materials to our logo, set up a camera animation and render out a sequence.
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