1 hrs. 14 min. | Released on November 4, 2009 Required Software: Backburner 2008
Project Files Included (4 MB)
In this series of lessons we'll learn advanced uses of Autodesk's Render Manager Backburner and how to manually submit jobs in a variety of applications.
We'll begin this project by going over basic command line job submission. We'll then learn more advanced tasks like breaking command line jobs into tasks and creating custom task lists. Once we understand command line job submission, we'll learn how to apply this knowledge to send scenes from applications such as: The Foundry's NUKE, Autodesk Softimage and Adobe After Effects. We'll also decode the Toxik job script and learn how to create a single task job and how to create a re-startable Toxik job.
54 min. 36 sec. | Released on October 29, 2009 Required Software: Backburner 2008, Maya 2010, Toxik 2010, 3ds Max 2010
Project Files Included (3 MB)
In this series of lessons we'll learn how to use Autodesk's Render Manager Backburner to control a server farm and help us organize the order and timing of scenes we want to render.
We'll begin this project by going over the basic Vocabulary and setup of Backburner. We'll then jump right in and setup a working Backburner system comprised of a Manager and Servers. We'll then learn how to use the Backburner systems built into Autodesk 3ds Max, Maya and Toxik. Once we have some jobs in the queue, we'll learn how to manage them and our servers to maximize our render farm and reduce errors.