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Lesson 6. Understanding the transform tools
In this tutorial we will learn how to use the move, rotate and scale tools in 3ds Max.
Software used
3ds Max
What you will learn
In this series of free 3ds Max tutorials we will take a step by step approach to understanding basics terms and techniques in 3ds Max.

We'll start the course off by learning how to navigate through the 3ds Max interface, and navigating in its viewports. We'll then begin exploring many critical aspects of 3ds Max, such as creating and manipulating primitive objects, understanding the various sub object modes of 3ds Max geometry, animating objects in 3ds Max, working with lights and shadows, adding materials and textures to our scenes, rendering out animated sequences, and many other concepts that will provide you with a solid foundational understanding of 3ds Max and it's capabilities.

Learn more about Understanding a 3D Production Pipeline in a free article.
Partner
Tutor
Joshua Kinney