Creative Development: Sculpting Models for Illustration in ZBrush with Cézar Brandão
Awesome looking tutorial - REALLY, REALLY looking forward to following along with this one BUT.....only the final sculpt is included with the project files as a ZTool - the base mesh which Cézar starts with is not included.
Is this an oversight? It would be so much easier to follow along if at least the base mesh was also included - any chance DT? Please?!?!
Re: Creative Development: Sculpting Models for Illustration in ZBrush with Cézar Bran
For anyone with the same concerns, I just heard back from the author and he says he will contact DT and ask them to include the base mesh in the project files, so panic over - thanks Cézar! :-D