well it probably would be best to get your self familiar with blender or Maya or modeling program of choice then rigging then animation.. But i have to say the biggest part of building a game in unity is scripting if your proficient in java script or c++ then your good to go u just have to learn there basic code setup.. Hope this helps
Thanks for the advice and sorry for the late answer.
I already learn the basic of Maya and Modeling...
Now i going to follow your advice and start with 1-Rigging, 2-Animation and 3-Unity...
I dont know anything about scripting, I think i going to start with Java.
I really want to learn how to make my own Scripts and make some Fighting Game like Virtua Fighter.
Random Questions:
-I can use Mesh Smooth like maya in video games?
-Unity Have some smooth function?
Be carreful, java and javascript are 2 differents languages !
For your question, I am a noob user of Unity but I don't think that you could use MeshSmooth, you must save ressources and using meshsmooth will increase your polycount and use more ressources.
I don't know about a smoothing function in Unity, but as I told you I'm a nooby !!!
I'm trying to learn javascript but I'm a bit lost, I don't even have bases in any scripting languages and I don't know where starting !!!
Last edited by AwesomeAlex; 09-05-2012 at 04:11 AM.