Hello DT community,
I am trying to create a scene where my character has a helmet transform or evolve around her head. What would be the best method to accomplish this task using Maya 2013?
Have you looked at the Transforming Robot Production Pipeline or the Creative Development: Transformation Motion Graphics in Maya and After Effects with Hao Cui tutorials? You could use the same techniques that are used in those tutorials for transforming objects from one to the other.
Thanks for the quick response I will review them both to get an idea how I want to approach this project.