Good Day DT People, I have a problem when I convert an object from polygon to Subdiv. The object is not shaded but the other is shaded. How to back it to normal? what would I click or do? thanks in advance
It isnīt necessarily that the normals are reversed. Sometimes Maya just removes the assigned material.
So if you assign your material on the mesh again it should be fine - but you can always check your normals too.