The new fiber brush and maya rendering with Mental ray
I'm very excited about the new fiber brush and started the new tutorials on that subject. But, I was wondering if it is possible to export that fiber mesh in Maya and have a good result by rendering it in Mental Ray.
Re: The new fiber brush and maya rendering with Mental ray
Hi umbertovincenzo! Welcome to the DT community! You can export FiberMesh as either guide curves or vector displacement maps. If you're wanting to import them into Maya for rendering then I would think the best way to do this would be to use the guide curves that you've exported from ZBrush into Maya and use them as hair curves.