I am trying to access realwave object from the RF scene via scripting but not able to access it.
Do you know how to access realwave object via scripting also get the waterline surface. There is method called getWaterLine(string) which returns array of vertex but I am not able to access this class in scripting
Suppose I have a Realwave object in the Scene say Realwave01 and an object say Cone01 now what I want to control the splash particles that will be generated when the object starts moving in the realwave. How do I do?
Is there any example to get to know how this can be done via scripting.
If there is such then it will be of great help