Community Forums

Maya Training

+ Reply to Thread
Results 1 to 4 of 4
  1. #1

    Hiding Objects and shadows from camera still having light emission. how?

    hi all! how it's going?
    i'm using Maxwell Render, to have lights i apply a texture to a plane (area light) Sphere (Point light) and then activate a emitter to cast light
    until there everything is perfect
    the issue is that those poly objects i dont need to see them, or their shadows
    but i still need their light emission
    im posting a link to a pic
    showing the example in Cinema 4D
    i need to know in Maya by the way.
    http://dl.dropbox.com/u/26384245/Wha...a%EF%80%A5.jpg

  2. #2
    Join Date
    Mar 2011
    Location
    Haymarket, VA
    Posts
    140

    Re: Hiding Objects and shadows from camera still having light emission. how?

    Hi Sazarret,
    In Maya, select your object, then open the Attribute Editor.
    Select the Shape tab for your object, and expand the Render Stats area.
    Uncheck the items you don't want to render for this object. You can turn off Cast Shadows, Show in Reflections, etc.
    To not show during the render, turn off Primary Visibility.
    Since you're using these as an area light, you may need to keep Primary Visibility on, I'm not sure there. But turn off cast shadows and Receive Shadows.

    Hope that helps.

  3. #3
    Join Date
    Oct 2010
    Posts
    2,764
    DT Staff

    Re: Hiding Objects and shadows from camera still having light emission. how?

    Hi Sazarret! I'm not familiar with how Maxwell handles things, but in Maya you can actually

    disable the render stats for geometry regardless what renderer you're using. Here's a quick

    video to show where you can do that. I use mental ray in the video, but since the options I'm

    changing are in Maya and not within the mental ray renderer, it should work fine with Maxwell

    Render.


  4. #4

    Re: Hiding Objects and shadows from camera still having light emission. how?

    Thank you Dan very much!
    because of such a simple issue, i was stucked in my render study
    keep doing the good job
    Have a nice day.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts