I am making an animation and i came on a problem. When i hit the undo command just after i had moved the camera, it would not undo the last selection or movement of a polygon. I undid the cameras movement. I move the camera all the time and have to undo things. Is there an on/off switch for undoing camera movements or is it some glitch in the program.
Can some one please help me out here. I have come to a dead end.
Well you have to have a step for the camera to undo .If u just zoom in with no key on the camera theres nothing for it to undo .If you move a polygon and it dont undo maybe turn the infiite undo on in your preferences .
I found out what the problem was.
The camera i was using was not the default perspective but a side view made perspective and that was keyed. So i had to switch the perspective camera back to the default perp camera and side to its default.