Hi Guys
I am working on a little project and I need to know what settings I would use to get this result:
A tap is pulled forward (thats done in Max) and the fluid that comes out is creamy white and slightly thicker than water, when it hits the bottom of a glass it also emerges with a black fluid under it that is a little more water like in texture, as the glass fills the white fluid remains at the top, I think you know where I am going with this.
can anyone advise me on this one?
You can have a collision drive new particle creation. The white stuff on top's fluid density needs to be lower than the black stuff on bottom for it to rise to the top.