Is there a DT video that covers using reference images in Zbrush?
You know I have my character drawn in default position and I want to sculpt/trace the drawing in Zbrush
?
There's a plugin on the pixologic website that takes care of reference images, it's pretty simple, easy to use, and gets the job done.
Alternatively there's a way to load your reference image as a texture and apply it to a polyplane and use that as a reference image. I've never done it that way but if you know how to use textures you might be able to figure it out.