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  1. Keeping hard edge on outside of model?

    Hi guys,

    I'm trying to get the look as in #3, but what I get is #2. I've tried adding an edge-loop (and tried creasing) to the outer edge of the model which gives a better result, but still not...
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    Re: Moving multiple vertices/edges in 4r7

    Not possible?
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    Moving multiple vertices/edges in 4r7

    Hi guys,

    With the new zmodeler, how can I move vertices? Previously with the move tool was a general modeling way of moving them, but how can I do the following?

    - Move 2 or more vertices with...
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    Re: what is the point of these forums

    I totally agree. I've had a few questions (in various sections of the forum) and they totally went unanswered. I just ended up deleting some/most of them as 4-8 months of a no-reply was getting a bit...
  5. Re: Digital-Tutors video playback (options?)

    Sure! It sounds quite "muffled" at such a low bitrate. I can watch and understand fine, but the low quality is distracting. I'm guessing it wouldn't be too easy for non-native english speakers.
    ...
  6. Digital-Tutors video playback (options?)

    With the new video playback, is there any way of toggling the quality? The audio sounds really low quality. I prefer to watch in high-quality if it's possible in a setting somewhere?

    I currently...
  7. Re: Depth Of Field - Better left for Post-Production?

    Thanks for the quick reply Dan, post seems the more logical way then (based on having no personal pipeline to adhere to, lol).
  8. Depth Of Field - Better left for Post-Production?

    Hi Guys,

    From what I've seen in some tutorials, depth of field is setup within maya, whereas others mention doing it in post. I find DOF inside Maya really slow to render with Mental Ray and just...
  9. Re: Seriously, is there no way to do this in maya?

    Thanks for your input guys!

    Thanks Chris, that seems to be the more dynamic method in Maya (I'm a polygon modelling lover, but when I see these nice quick workflows in Max I just gotta learn how...
  10. Seriously, is there no way to do this in maya?

    @ 2 minutes:
    http://www.digitaltutors.com/11/training.php?vid=13324&autoplay=1

    Slow poly modeling, yes ...but from a curve-to-poly based workflow in this dynamic way?
  11. Will there be any Maya nHair tutorials in the coming months?

    It would be great! :)
  12. Re: Cannot undesrtand how to apply textures. please help.

    You can do it by right-clicking on the node you want to create and choose the context option you need.
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    Re: Digital Tutors "Master" Idea

    Sounds great! Digital-Tutors has really grown over the past year, especially with the Creative Development series. I'd love to see what develops with the future of Certs and "Award" idea. Great stuff...
  14. Re: Any courses that cover adding audio tracks?

    Hi Gorlar, This should do the trick (#18):
    http://www.digitaltutors.com/11/training.php?pid=1768
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    Re: Some questions on Polygon modeling...

    Thanks so much guys!...Sorry I didn't respond earlier, took a few days off to see my folks.
  16. Avoiding pixelated diagonal lines in mental ray

    hi guys,

    I don't have any particular examples now, but I've noticed more than once that some straight diagonal lines were somewhat pixelated when I rendered a model in Mental Ray. Any idea what...
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    Re: Some questions on Polygon modeling...

    Hi guys,

    I've got another one for ya. I'm trying to make a sharp crease as seen in "1" in this gif....2 shows my polygons, and 3 shows it smoothed (using hotkey 3)

    Would this be the best way to...
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    Re: Some questions on Polygon modeling...

    Hi Brian, thanks for the reply...really good to know...I'm trying to get my speed up on everything Maya! haha

    I was hoping for something like the "triangulate" option (albeit better), which merges...
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    Some questions on Polygon modeling...

    Hi guys,

    1. There is I'm sure a simple solution to this. If I have a capped cylinder shape, with no divisions, what's the fastest way to create a center vertice that triangulates out to all the...
  20. Re: Topological Masking Video - Soft mask edges

    Hey Justin, I just listened to the intro and it was your tut! xD Thanks for replying! (maybe could be good to have the instructors name on top beside the course title in the player??)

    Is that what...
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