I am going through the stages of weighting my character after using a biped rig and have run into a problem. I am trying to parent the eyes and other facial features to the head bone but every time i do the object jumps into space and loses all of its scaling, translation and rotation.
I have a question regarding the hair feature in Softimage.
Basically I'm doing a character in his 50s, so his hair are a mix between grey hair and black hair.
Main problem is that I don't have much experience with the "Hair tool" and I'm not sure which is the best approach to do...
We’ve been asked what the difference is between our Helpdesk and our Forums, as well as how to get technical support. To be transparent, here’s how it all works regarding getting support:
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If you encounter an issue regarding your...
How do you create softbody treetrunk and leave animation? Do you have to constrain the leaves with an object to cluster constraint or are there other ways?
Hi, I'm experimenting with a scene at the moment and I can't quite crack it. I've got a simple polygon, soft body, mesh covered in fur and I'm dropping it on to a surface. The sim works nicely for the soft body but I can't seem to get the hair to act with the surface. The hair strands just pass...
I am trying to wrap my head around rigid body dinamics in softimage, however i have stumbled upon this problem.
I am trying to assing a hinge constrain to two objects (one passive, another active) and I get this error:
"<object name> is not a rigid body in the same environment, body will not...
I have been trying to get a water simulation to look more like water in XSI but all I can get is a simulation that looks like mercury. Is there a setting I am overlooking or should I be looking at Real Flow?
Digital Tutors are great, and I've been at it for a while now, however, I wish there were some tutorials in how to make basic elements, and more importantly how to blend them into a scene. It would be the case with any of the particle tutorials. Anyway, I hope something like this will...
Soft and Rigid Bodies in XSI:
Video 19, Creating some bungee jumping.
How could we make the bungee cord visible?
Generally instruction for a rope animation would be great. Especially now as kim aldis http://kim-aldis.co.uk/drupal-6.1/node/10 rope plugin does not seem available any more.
Could you guys do a tutorial on how to export Blender fluids simulation to XSI? Or a tutorial on how to use Glu3D from 3D Aliens? And perhaps also a tutorial on how to setup ocean waves using the ocean shader and an ICE tree.
I read that the Audi commercial using ice had 50 million particles. How on earth do you render that many particles?
I have a limited system right now, p7 920 with on 2G :( Am upgrading to 64 bit soon with 8G.
My system won't even render 1 million particles. I have paging set to 16G, but...
Hey Folks. Got a question. I'm setting up a scene right now and would like to extract particle instances so that I can use them in a softbody simulation. I believe there's a way to do this....but can't remember where I heard/read it.
Let me describe. I set up a particle system, instanced...
My name is Carlos
first of all please excuse my english, its not very good, im portuguese.
So, i watch the syflex training kit for maya, and tryed to duplicate the same on xsi. Ok nice.
So when i folow the seconday movent lesson, that one, whit belly fatness movement, i do exact...
first, sorry for my english. I hope you can undertand me.
I need do a towel that fly and land over a logo.
My problem is that i need the towel fly and land like someone that put it over the logo. Is for an basket animation, for Changes in the match, so, when a player is changed and...
I have a space ship with landing gear and the gear is made with rigid bodies with hinges and springs as constraints to make it move. But I have been unsuccessful in placing the rigid bodies and regular geometry into the same model, and then be able to animate the model as a whole.
I also have...
When I export a particle emitter and all of it's ptypes, instances, etc. as a model and then try to import it again to use in another scene it will create everything but when I run through the time line nothing happens, no particles are emitted. What am I doing wrong? this is in 5.0
I've purchased the XSI hair DVD and I have the 33_wiggle scene loaded.
I've followed the steps in the DVD, but the hair only deforms once, sticks in it's deformed position and does not wiggle as in the video.
The wiggle settings are exactly as in the DVD 1 for amplitude and .5 for...
Hello, I want to create a simple cloth simulation with syflex and bake (plot) the animation into key frames and then export it into a game engine such as OGRE3D. However, when i try to plot the syflex simulation, XSI sets keys but all of the values are zero for translation, rotation and scaling. Is...
Use this control to limit the display of threads to those newer than the specified time frame.
Allows you to choose the data by which the thread list will be sorted.
Order threads in...
Note: when sorting by date, 'descending order' will show the newest results first.