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Forum: Softimage Dynamics

  1. Biped character rig.

    I am going through the stages of weighting my character after using a biped rig and have run into a problem. I am trying to parent the eyes and other facial features to the head bone but every time i do the object jumps into space and loses all of its scaling, translation and rotation. Does...

    Started by luke.j.howell, 12-11-2012 03:54 AM
    • Replies: 3
    • Views: 647
    12-20-2012 07:44 AM Go to last post
  2. Mix grey/black hair on an old character

    Hello there, I have a question regarding the hair feature in Softimage. Basically I'm doing a character in his 50s, so his hair are a mix between grey hair and black hair. Main problem is that I don't have much experience with the "Hair tool" and I'm not sure which is the best approach to do...

    Started by Nick3D, 09-10-2012 05:13 AM
    • Replies: 1
    • Views: 454
    09-10-2012 11:16 AM Go to last post
  3. FAQ: Does DT answer every forum post? An explanation of DT technical support

    We’ve been asked what the difference is between our Helpdesk and our Forums, as well as how to get technical support. To be transparent, here’s how it all works regarding getting support: Helpdesk What support can I expect within the Helpdesk? If you encounter an issue regarding your...

    Started by dan, 07-30-2012 04:23 PM
    • Replies: 0
    • Views: 333
    07-30-2012 04:23 PM Go to last post
  4. Softbody treetrunk and leave animation

    Hi, How do you create softbody treetrunk and leave animation? Do you have to constrain the leaves with an object to cluster constraint or are there other ways?

    Started by curly, 03-04-2012 08:08 AM
    • Replies: 0
    • Views: 660
    03-04-2012 08:08 AM Go to last post
  5. Hair and collision objects

    Hi, I'm experimenting with a scene at the moment and I can't quite crack it. I've got a simple polygon, soft body, mesh covered in fur and I'm dropping it on to a surface. The sim works nicely for the soft body but I can't seem to get the hair to act with the surface. The hair strands just pass...

    Started by FIL-101, 07-19-2011 04:19 PM
    • Replies: 0
    • Views: 2,780
    07-19-2011 04:19 PM Go to last post
  6. rigid body constrain error

    I am trying to wrap my head around rigid body dinamics in softimage, however i have stumbled upon this problem. I am trying to assing a hinge constrain to two objects (one passive, another active) and I get this error: "<object name> is not a rigid body in the same environment, body will not...

    Started by ochabrand89, 02-20-2011 02:34 AM
    • Replies: 1
    • Views: 2,324
    02-24-2011 01:25 PM Go to last post
  7. Water simulation in XSI

    I have been trying to get a water simulation to look more like water in XSI but all I can get is a simulation that looks like mercury. Is there a setting I am overlooking or should I be looking at Real Flow? Pete

    Started by pmalinger, 01-03-2007 01:11 PM
    • Replies: 2
    • Views: 6,820
    02-09-2011 03:04 AM Go to last post
  8. Suggestion - tutorials for the elements...

    Hi, Digital Tutors are great, and I've been at it for a while now, however, I wish there were some tutorials in how to make basic elements, and more importantly how to blend them into a scene. It would be the case with any of the particle tutorials. Anyway, I hope something like this will...

    Started by two_larsens, 07-04-2010 03:26 PM
    • Replies: 0
    • Views: 995
    07-04-2010 03:26 PM Go to last post
  9. Creating a bungee

    Soft and Rigid Bodies in XSI: Video 19, Creating some bungee jumping. How could we make the bungee cord visible? Generally instruction for a rope animation would be great. Especially now as kim aldis http://kim-aldis.co.uk/drupal-6.1/node/10 rope plugin does not seem available any more.

    Started by info@simpfendoerfer.com, 03-15-2010 07:59 PM
    bungee, rope
    • Replies: 1
    • Views: 1,605
    04-09-2010 04:50 PM Go to last post
  10. Fluids simulation tutorial pleaaaase

    Fluids simulation. Could you guys do a tutorial on how to export Blender fluids simulation to XSI? Or a tutorial on how to use Glu3D from 3D Aliens? And perhaps also a tutorial on how to setup ocean waves using the ocean shader and an ICE tree. Thx

    Started by curly, 01-05-2010 04:06 AM
    fluids simulation
    • Replies: 0
    • Views: 1,649
    01-05-2010 04:06 AM Go to last post
  11. How do you render millions of particles?

    I read that the Audi commercial using ice had 50 million particles. How on earth do you render that many particles? I have a limited system right now, p7 920 with on 2G :( Am upgrading to 64 bit soon with 8G. My system won't even render 1 million particles. I have paging set to 16G, but...

    Started by bkfichter, 06-11-2009 11:00 PM
    ice, million, particles
    • Replies: 2
    • Views: 2,974
    06-13-2009 05:36 AM Go to last post
  12. Particle Instancing and Softbody Simulation

    Hey Folks. Got a question. I'm setting up a scene right now and would like to extract particle instances so that I can use them in a softbody simulation. I believe there's a way to do this....but can't remember where I heard/read it. Let me describe. I set up a particle system, instanced...

    Started by carl.Cartesian, 01-10-2007 09:22 AM
    • Replies: 3
    • Views: 4,887
    05-30-2009 02:23 AM Go to last post
  13. syflex flesh in xsi

    Hello My name is Carlos first of all please excuse my english, its not very good, im portuguese. So, i watch the syflex training kit for maya, and tryed to duplicate the same on xsi. Ok nice. So when i folow the seconday movent lesson, that one, whit belly fatness movement, i do exact...

    Started by apollyonpt, 09-05-2007 11:07 AM
    • Replies: 12
    • Views: 6,567
    05-02-2009 11:36 AM Go to last post
  14. Syflex animated

    Hello. first, sorry for my english. I hope you can undertand me. I need do a towel that fly and land over a logo. My problem is that i need the towel fly and land like someone that put it over the logo. Is for an basket animation, for Changes in the match, so, when a player is changed and...

    Started by elbob, 09-15-2008 06:46 AM
    • Replies: 1
    • Views: 2,715
    09-15-2008 09:14 AM Go to last post
  15. Problems Parenting/animating regular geometry and Rigid Bodies

    I have a space ship with landing gear and the gear is made with rigid bodies with hinges and springs as constraints to make it move. But I have been unsuccessful in placing the rigid bodies and regular geometry into the same model, and then be able to animate the model as a whole. I also have...

    Started by Michelle_d, 07-01-2008 02:22 AM
    • Replies: 0
    • Views: 2,542
    07-01-2008 02:22 AM Go to last post
  16. Saving Particle Rig as model?

    When I export a particle emitter and all of it's ptypes, instances, etc. as a model and then try to import it again to use in another scene it will create everything but when I run through the time line nothing happens, no particles are emitted. What am I doing wrong? this is in 5.0

    Started by Michelle_d, 02-17-2008 02:45 AM
    • Replies: 3
    • Views: 3,538
    04-09-2008 10:42 AM Go to last post
  17. Hair wiggle

    Hi, I've purchased the XSI hair DVD and I have the 33_wiggle scene loaded. I've followed the steps in the DVD, but the hair only deforms once, sticks in it's deformed position and does not wiggle as in the video. The wiggle settings are exactly as in the DVD 1 for amplitude and .5 for...

    Started by jeffsargeant, 01-31-2008 09:16 PM
    • Replies: 0
    • Views: 2,851
    01-31-2008 09:16 PM Go to last post
  18. baking simulations

    Hello, I want to create a simple cloth simulation with syflex and bake (plot) the animation into key frames and then export it into a game engine such as OGRE3D. However, when i try to plot the syflex simulation, XSI sets keys but all of the values are zero for translation, rotation and scaling. Is...

    Started by 3dxsi, 01-07-2008 03:57 PM
    • Replies: 3
    • Views: 3,012
    01-10-2008 04:45 PM Go to last post


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