Has anyone ever got this bug when using split edge tool?
It happen when split edge tool been used and undo isn't fixing the mess. It can be fixed by stepping up subdivision level, move some points and go back to lowest subdivision level, but imagine how annoying to do it every time split...
Im currently doing a companion cube from the portal videogame but im facing some big issues.
Here you can see that i have odd faces and i don't know how to clear them without breaking the shape of the object.
i am currently working through the introduction to softimage module and im stuck on lesson 34. Merging polygon meshes in Softimage. I am at the part where i select the polygons and move them with the proportional modelling tool mode turned on. The polygons are not bending nicely instead...
I have been rigging the feet on a character, just about the set up the controllers and when I have framed the whole character the eyes and hair have gone a bit crazy and not in place.
What have i done wrong?
Hi! I am trying to find moving normals of a polygon with the move tool.
How can I see on the viewport the normals and move it with the move tool like Maya?
HI DT, can I extrude a edgeloop through a curve in Softimage and Maya?
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I am Using XSI 2010.
I can to go the weld point via Modify/poly.mesh/ Weld Point Tool
But I get no response when it comes to actually moving the points.
It has to be a setting or something, but I can not find an answer on Google or the XSI help.
Please. somebody help me to fix this...
Hi there =)
So I recently moved from 3DS Max to Softimage, and there's one thing that I can't find.
On 3DS Max, it's really easy to make perfect cut with the connect tool. Let's say you want to divide a surface into 6 exact polygon, you just ring select two edges and add a connect. But on...
I have a problem with texture :
as you can see in this image there is a line why this happen ?
is my UV texture wrong? is there a better way to do ?
here is the file with the object and the image :
until now there is parts make me confuse ... some jagged happen when I use bevel
so what the right situation for beveling when we use it when we not use it ?
here the examples :
Attached please find image of a wireframe superimposed over a digital image. Seeking the steps so I can duplicate the process. if attached image is not viewable it is also uploaded to:
Just started to learn modelling in Softimage, and like to extrude a few faces around a cylinder's edge on its top.
After this I'd like to smooth the edges, and this is where my problem strats. Just can't figure out where to add
edgeloops to keep the round shape of the cylinder and get...
I write seeking guidance on matching the profile of a rail car. New to graphics and could not find a tutorial that would allow the geometric figure to be modified in such a way. Would like to cultivate such skills in this, my first project
I am doing the introduction to character rigging and when I move the left heel control. Instead of just rolling the left foot is also rolls the right. I think I might have accidentally parented the heel to the right side but not sure. Any ideas anyone?
Hi, I'm having a problem that looks like I might have double geometry. I think it happened when I used the "blend command" and possibly forgot to delete. I just noticed it when I added an edge and it seems to not have gone through some faces.
Hi, I was hoping someone could help me with this problem I'm having after using the merge command. I didn't use the blend option and deleted the inputs after merging. The blue line shows...
I am doing the course introduction to modelling XSI. I am currently doing lesson 4 and having a problem at 2.57. I am trying to reduce the sub divides of the cylinder but when I do it deletes parts of the cylinder. I am using softimage 2011. I have attached a screenshot which explains the problem...
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