We’ve been asked what the difference is between our Helpdesk and our Forums, as well as how to get technical support. To be transparent, here’s how it all works regarding getting support: Helpdesk What support can I expect within the Helpdesk? If you encounter an issue regarding your...
I make a example to make you understand my problem. - 1 create a sphere and a small cube - 2 emit from object (sphere) - 3 instancer replacement (cube) My question is, is it possible to convert all the cube I create in a format mesh or other, I can use to export in obj or stl … Or is it...
how do you force a particle emitter particle to align a certain way? im trying to align a particle system to make it face down but every time i re position the particles exactly where i want them, ill rewind back to frame 1 and they restart again.. I don't know what I'm doing wrong. I've tried...
Hello, I'm not sure if this should go in dynamics or rendering. I am trying to make a mirror, and when I render, my characters nhair doesn't render in the mirrors reflection. Is there some way I can make it work? The mirrors reflection is generated by a blinn shader.
As the title says, I can't see my emitter in my perspective view. But here's the weird thing: I could just a second ago! I was following along Intro to Maya 2013 lesson 81, and when it came time for me to move my emitter up to my fuel pipe, when I zoomed in, it was invisible. I still had it...
Hello, I'm having issues with my nCloth Dynamics for my final Capstone for a shot I've been working on. I have referenced in the animation of the character and main object rigs with the nCloth, nucleus, and nRigid sims attached. Once inside the main shot I set up my cache and begin caching. ...
hi guys i need suggestions on the best way to create a starfield in maya. i need it to twinkle in the background. is using particles the best way? are there any tutorials on this here on DT or anywhere else? thanks
Hello all, I'm in the middle of caching my nDynamics for my final short. Unfortunately, the speed of my computer is causing the system to run very slow. If you someone could give me a clue to how to speed up the system I would be greatly appreciated. Even after I've cache the scene it is still...
Hello! I just watched the "Creating Fire and Smoke using Maya Fluid Effects" tutorial and I'm having issues with how the fire looks... Instead of looking like a proper fire, it just looks like a bunch of spheres. Even when I opened the Digital Tutors scene file and tried to render his fire it...
Hey gang I have two questions for a mothers day project so they're time sensitive : /. 1. How would I get a particle to emit particles upon its death? I can use a constant lifespan rate of say 5. 2. Do nParticles from diferent emitters have to share the same nucleus solver in order to...
Is there a way to turn off the smoke effect when trying to create fire with fluids? I want the flame but no smoke. Does anyone know how to turn off the smoke when using Maya 2011 fluids? Sean
Hi guys I am needing some help please. I am trying to create an light stream that is based off of a Windows screensaver (http://www.gizmowatch.com/entry/how-to-customize-windows-7vista-screensavers-from-the-registry-editor/) The tentacles are also split so its not just one solid stream. ...
Hey everyone, I am trying to make the polygon papers in the image below work with an nCloth simulation. I have gotten a master object instancing those papers with an ncloth sim applied, but the papers are too uniform and act exactly alike. I need the papers act differently within the scene. If...
I skimmed through the paint effects tutorial and it does cover how to use this feature. I'm interested though in seeing this actually used in a project in place of or to supplement something like Vue or possibly geometry sculpted in Zbrush. Does anyone know if DT has such a tutorial?
Hello, I'm currently trying out a different method of nhair using this tutorial http://www.digitaltutors.com/lesson/23760-nHair-posing. I've had to make a lot of alterations to the tutorial though because duplicating to create the scalpe, it was refusing to create the hair on said scalpe. So I...
Hi everyone. Is there a bug in Maya fluids relating to the visual lifetime of fluids when using spherical dropoff? EG: I have flames that begin to pull towards the left of my container and curve around into a spherical shape towards the end of my timeline. All I can narrow it down to is...
Hello! I need to create a variety of cartoony, chocolatey splashes for a cereal spot. Aside from dropping $4K on Real Flow, is there any way to create easily editable metaballs with Maya 2011 OS X? I'm looking for functionality similar to what the old Softimage 3d metaball system offered -...
Hi, I'm having a slight "problem" in lesson 8 of the nCloth Techniques for Characters in Maya. If you start watching at ~5:00, Delano constrains a set of vertices of the character's pants to the duplicated skinned pants using the "Point to surface" nConstraint. It doesn't work for me, here's the...
Hi all. So I'm working on a scene where I have a character being pushed out of a window by an explosion, the character is pushed backwards through the window which shatters. My animating is done and the window shatters nicely with the character but I'm wanting the window to shatter...
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