Feel free to post any Maya freebies or helpful links that you've come across and I will organize them as the list grows. Please keep it Maya specific. If there's a more general CG resource that you'd like to post, please post that in the general Free Resources post here:...
We’ve been asked what the difference is between our Helpdesk and our Forums, as well as how to get technical support. To be transparent, here’s how it all works regarding getting support:
What support can I expect within the Helpdesk?
If you encounter an issue regarding your...
In this video we’re going to learn how we can extract and use Digital-Tutors project files within Maya.
I have a mesh made in zbrush 4r6 and as I learned in the course on displacement map, I want to use a 32 bit displacement map. First, i uses GoZ and made sure to set 32 bit in the displacement map panel. But the file that zBrush produce is a 16 bit tiff...
So I created the map and exported it...
I would like to know how I can to watch the lessons binger maya modelling,, because I try to open the videos but nothing show, like don't work
I'm trying to speed up particles along a curve via lower lifespan, but the faster I make them the further they start from the emmiter, can't see why the gap is there.
The spotlights are checked to illuminate light and they do in the renderer however in the viewport it does not show the light or shadow. how can I fix this? oh I also selected in the use selected light but it still does not show up in the renderer
after searching of paint effect, I do not see any general paint effect tutorial here with up to date Maya.
most of tutorial has been created in 2005 or 2007lol
. If there is any short clip of painteffect tutorial please share with me.
And my renderer is Vray. so if it is based on Vray that...
Hey everyone! This is my first post here and before I even ask anything I would like to thank Digital-Tutors for the time in order to develop such excellent tutorials. Keep it up guys!
Frankly I feel a bit silly for having to ask this question, however, I am migrating over to Maya from Cinema...
I was baking normal maps in Maya 2012 for a character. I am using the transfer maps tool to bake the normal map from my highpoly model, but when the normal map is finished, it also shows the lines of the loe poly model.
Can somebody please tell me how I can get rid of these lines?
Hi guys, I created a IK spline then i added clusters on the curve vertices (IK spline control curve) then I point constrained them to a controller (circle). The problem is when im trying to parent or constrain them on to the master controller it acts weird, if they are not parrented they act as...
I'm currently doing maya intro 2013, lesson 26 building the front & back engine cones. I'm trying to group all the NURBS curves together like what the instructor did, but as I select all the curves & group them together maya stated
group; xform -os -piv 0 0 0;
// Error: Grouping of...
I'm working through the Quick Start to Modelling and I've had something odd happen. The Centre Pivot option is centring the pivot to a point behind and to the left of the object. Please see screenshot below.
If I group the object the pivot returns to the origin but if I then modify/centre...
I'm having a very strange problem with my UV maps in Maya and Zbrush. I am creating a sword prop which is made up of multiple polygon primitives that have been deformed. It only happens when I select multiple parts of the sword an export them as 1 .obj file to bring them into Zbrush....
Hi First post
I have a problem with a pond emitter. Its a spherical shape and Im trying to hide the larger shape it creates as it emits ripples in the pond. In my scene the initial wake is larger put then becomes a continuos smaller stream of ripples with a large cone shape protrusion at the...
I'm new member
I installed MAYA 2014 and got problem when start program .
I found how to fix this problem , I have to reinstall graphic card driver .
but every 2-3 days later , this problem will back :(
I must always reinstall graphic card driver.
Which one is problem ? ...
I am currently learning UV mapping, using the course "UV mapping workflows in Maya"
I have attempted to do what is done in this video http://www.digitaltutors.com/tutorial/3536-UV-Mapping-Workflows-in-Maya#play-3310
Here is how the tail turned out inside the UV texture editor
Looking for a solution to an issue I've been having with a newly installed Maya 2014. I recently upgraded from Win 8 to 8.1, but this issue has persisted on both versions.
I am using both Viewport 2.0 and the Camera Sequencer. My scenes are not very heavy and run extremely well while working....
I need to be able to render from a second camera the image attached to the FIRST camera. Is there any way i can do it?
The thing is i want to be able to rotate my view around the racer...
I was watching this tutorial, I follow what he does when making the UVs but I'm left with this mess, see second link.
I've been doing the 'Understanding Basic Matchmoving Techniques in PFTrack and MatchMover' tutorial and have come unstuck trying to get the perspective right in cinema 4d (the tutorial is in maya).
The first few tutorials we set an origin point for the scene in the tracking software that...
Use this control to limit the display of threads to those newer than the specified time frame.
Allows you to choose the data by which the thread list will be sorted.
Order threads in...
Note: when sorting by date, 'descending order' will show the newest results first.