jcoyle
07-17-2008, 04:22 PM
Hi,
I have the first tutorial. I completed the the RBD example with the falling cheese. I added a shader to the Cheese ( Frosted Glass ), and added a point light. I rendered with Mantra.
The problem is that, after rendering, the surface of the cheese objects has a moving noise even when the objects come to a complete rest at the end of the animation. I can scrub the last frames where nothing is moving in the animation, but the surface of the cheese objects has dancing pixels... it looks bad.
Is there a way to eliminate this moving noise on their surface?
Also, I wish you would have gone into more detail regarding rendering options in the tutorial. I now know how to create the models, and make them move, I just don't know how to get a decent picture out of the software.
Using H9.5, Mac, Mantra.
thanks,
jc
I have the first tutorial. I completed the the RBD example with the falling cheese. I added a shader to the Cheese ( Frosted Glass ), and added a point light. I rendered with Mantra.
The problem is that, after rendering, the surface of the cheese objects has a moving noise even when the objects come to a complete rest at the end of the animation. I can scrub the last frames where nothing is moving in the animation, but the surface of the cheese objects has dancing pixels... it looks bad.
Is there a way to eliminate this moving noise on their surface?
Also, I wish you would have gone into more detail regarding rendering options in the tutorial. I now know how to create the models, and make them move, I just don't know how to get a decent picture out of the software.
Using H9.5, Mac, Mantra.
thanks,
jc