Morten Jørgensen
02-13-2006, 04:33 PM
How to make a underwater scene??
With all the seafloor the water ontop and all...??
I can't find any tutorial on the net... can somebody maybe guide me to one??
/MJ
brandeil
02-14-2006, 10:46 AM
Well acvtualy is pretty simple, just model the ground that u want , sand rocks, plants etc, then create a plane (a box actualy i use) to suround the whole scene, then apply the shader u want, blue/green with patterns on it to create the distortions (lots of water shaders out thier), then creat spot lights with fog in them to create the light streaks, if u want them. If u want the water to be dense then use a volume shader in the scene to create a fog like atmosphere.
Morten Jørgensen
02-14-2006, 03:19 PM
okay thx ill try that.. i will get back toy you :)
sunder
02-14-2006, 03:25 PM
There's a trick to connect the color of an ocean shader into a light that can get you a nice look for your sea floor.
residentcoppa
05-12-2007, 12:36 PM
Hi sunder
Could you explain that trick a bit better please
What kind of light would that be ?
Would that work just for the sea floor or for the all underwater environment ?
Also is there anyway of getting the same look but using mental ray ?
thanks