shan4fx
02-07-2006, 07:34 PM
I am currently working on a scene with insects crawling on an uneven surface ( high folds). This insect object is instanced with particles. When the particles flow on the surface along the U or V they are fine but the instanced objects always have their "Up Axis" facing the "world UP" direction. How do I make the instanced objects obey the normals of the ground?
(this is similar to assigning an object to a motion path, and in the options you can choose to have the object's "up axis" set to "normals", so its not always horizontal to the plane.) How do i use this with my instanced objects scene?
(this is similar to assigning an object to a motion path, and in the options you can choose to have the object's "up axis" set to "normals", so its not always horizontal to the plane.) How do i use this with my instanced objects scene?