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facelaunch
01-09-2006, 05:02 AM
Hi Guys,

I have created an object and would like to identify various vector point from one vector position.

I was trying to do it by angles as I know what the angle between each point must be, but the only in-built function I could find was:

angle(vector1, vector2)

to find the angle between 2 vectors.

However I want to find a vector by having another vector and an angle.

Can this be done in Maya? Or is there another way to do this?

sunder
01-09-2006, 02:09 PM
Have you been able to do this elsewhere? I think with just the vector and the angle, you can't find a specific vector, since there's an infinite number of vectors along that direction.
If you have an axis, angle and vector point, you should be able to use rot() command to find a new vector that is the old one rotated about the axis.

facelaunch
01-10-2006, 02:47 PM
Thanks alot, thats excellent. :bow