BrownTown007
04-21-2008, 05:02 AM
Hi, I have simulated a rigid body animation in realflow with the scene size scaled down to 0.2.
But when I try to import the animation back into maya the scaling is way off... Is this something to do with the objects pivots?
But when I try to import the animation back into maya the scaling is way off... Is this something to do with the objects pivots?