derrhama
11-15-2005, 10:38 AM
Hi there,
I am new to Maya 7 (crossing over from Cinema 4D) and am currenlty going through the "Sub-D/Poly" monster modeling kit.
My question is this: I noticed that when the instructor changes from subdivisions to poly just prior to detaching and reproducing the monster's back toe, the subdivisions convert quite nicely into manageable polygons. He is able to detach, duplicate, and reconnect at will.
When I try to do it, I convert SubDs to Polys and I get a much more complicated mesh, which makes the duplication, detachment more of challenge. I have tried to mess with the conversion settings, but have been unsuccessful in attaining the very simple polygon conversion.
Any help?
Thanks
I am new to Maya 7 (crossing over from Cinema 4D) and am currenlty going through the "Sub-D/Poly" monster modeling kit.
My question is this: I noticed that when the instructor changes from subdivisions to poly just prior to detaching and reproducing the monster's back toe, the subdivisions convert quite nicely into manageable polygons. He is able to detach, duplicate, and reconnect at will.
When I try to do it, I convert SubDs to Polys and I get a much more complicated mesh, which makes the duplication, detachment more of challenge. I have tried to mess with the conversion settings, but have been unsuccessful in attaining the very simple polygon conversion.
Any help?
Thanks