phillipwyllie
01-27-2008, 10:27 AM
I just realised recently you can have wrinkle-maps that have values greater than 1 to make the cloth puff out in those parts. An example would be a blouse that has puffed-up arms(where the edges of the cuffs are tight to the collision model). I thought i'd share that with everybody, if you didn't already know. One caveat though is that the puffing-up is quite hard to get uniform(making a baloon for example), but that's Ok if you're making a garment like a shirt. Also the wrinkle-map can't be changed if you want the cloth to keep that shape(unless you export/import the syflex cloth as new geometry).