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Matty
01-22-2008, 12:38 PM
Is there a way that I can make a fluid/or particle move an object or surface points as it collides with the object or surface? For instance, can i make a wind simulator fluid move or shape a surface that it is colliding with?

Foremancr
01-22-2008, 12:44 PM
If you use particles there is a selection under the particleShape where you can select the number to be desplayed. You can use the number of the particle that will make the contact with the object that you are interested in and write a Mel script that would call out something like this. If particle number is less than a certain distance, Than do something. This something could be a blend shape. This may help.