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coby
12-30-2006, 10:26 AM
Hi,

I got a little problem here. When I bind a leg (1, 2, 3) to joints and when I'm moving IK Handle the leg in deforming (5, 6). I want it to look like machanical leg not real one. What I'm doing wrong ?

(see attached picture for details)

Please help.

http://www.turntables.pl/prv/ik_handle_problem.jpg

Shogunato
12-30-2006, 10:46 AM
Hi

Don't bind
just parent joints to the pieces of the legs
hope this help

plz_come_here
12-30-2006, 12:30 PM
hi here.. you have to parent your objects to each of the respective joint.. like.. ifyou have leg you have to parent it to leg joint.. etc.. go on doing this like that.
and regarding ik handle.. you have to play with constraint so that your leg moves really originally like reality
Adeel
good luck

coby
12-30-2006, 12:35 PM
Ofcourse ! Whan Im binding it as a skin it have to ripple :). Now I got it. Thx guys.