herald_of_galactus
12-27-2006, 10:04 PM
I have this model of a spider egg sac egg suspended in light webbing against the corner of a wall. the wall is a passive rigid body, the spider sac is a soft body, the fly swatter a passive rigid body that is moving, colliding with the egg sac.
In theory I want the egg sac to smash up (but not be crushed!) up against the wall, the egg sac to retain most of it's shape but still bend to the shape of the corner of the corner of the wall. As the swatter withdraws, the soft-body egg sac springs back into it's shape and position
.
Problem #1 is that the fly swatter shoots off in the opposite direction when I move the passive body.
Problem #2 is that the collision does not warp the soft body, even though I have called out for the egg sac and the fly-swatter to collide.
Any ideas what I may be missing? I have turned off the history.
In theory I want the egg sac to smash up (but not be crushed!) up against the wall, the egg sac to retain most of it's shape but still bend to the shape of the corner of the corner of the wall. As the swatter withdraws, the soft-body egg sac springs back into it's shape and position
.
Problem #1 is that the fly swatter shoots off in the opposite direction when I move the passive body.
Problem #2 is that the collision does not warp the soft body, even though I have called out for the egg sac and the fly-swatter to collide.
Any ideas what I may be missing? I have turned off the history.