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View Full Version : Nuke rotopaint basics not enough to track difficult track marks.



lzmihich
10-18-2011, 11:21 AM
Really interested in learning Nuke.
I was able to remove most of my shooting track marks in this shot , following Nuke Introduction to Rotopaint
Lessons , however because it is a Paralax , perspective intensive dolly shot , those 2 ones are driving me crazy.
The shot for the introduction was a simple one, and even dividing in layers and copying transforms , are not helping the Clone strokes to be in place ? can you help i can send the whole shot if necessary.
I used matchmover for the camera tracker .I am also placing few fishes around and of course the Mermaid Tail.
But have to have a Clean shot before !
It is just one of a long sequence ! Please help.


https://mail.google.com/mail/?ui=2&ik=10a45b4764&view=att&th=13317d878b920d92&attid=0.1&disp=inline&realattid=f_gtx3r01r0&zw

chrisg
10-18-2011, 12:01 PM
Hi Izmihich,

You can use something like http://imgur.com/ if our upload manager is acting strange.

lzmihich
10-18-2011, 02:58 PM
Here it is..

http://i.imgur.com/VRZkZ.jpg (http://imgur.com/VRZkZ)

chrisg
10-18-2011, 03:21 PM
Hi Izmihich,

If you have a solid track from MatchMover you can bring it into NUKE, then follow the techniques we cover in the Removing Objects with Camera Projection in NUKE (http://www.digitaltutors.com/11/training.php?pid=386&autoplay=1) course to remove those markers.

lzmihich
10-19-2011, 10:40 PM
Thank you Chris.Still in doubt, sorry.
How do I bring Matchmover tracked data into Nuke ? and How do we export camera tracking done in Nuke to 3ds max 2012 ?
Suggestions for the lesson "Importing and exporting tracking from nuke to 3d party Software "
Will camera Projection work for such tiny marks on a long circular track shot ?
I will give it a shot ,Thougth.

lzmihich
10-31-2011, 07:55 PM
Chris.
My solution was achieved improving Matchmoving solve to get the solid camera track I have now.
(Thanks to the amazing Infiltrator tuts , Matchmoving part, everything is there )
Then I was able to model some metal apliances in 3d and aplly it to the shot in 3dsMax.
I tried Nuke camera trrack 3d , but wasn't good enough for this.

huargo
11-19-2011, 03:29 AM
hi
you can try a simple plan to do this.
First make a hole with a rotoshape and place the same file as a background, and then displace the background with a transform node. Most of the cases works well too.