mikeking
09-20-2011, 03:32 PM
Hello,
I am trying to figure out how I can control a material's opacity using a pixel of an animated bitmap sequence. Is it possible to wire the RGB value of a specific pixel to another parameter? I have been trying to figure this out forever but have no luck. I do not want to use a projection map because I will be applying the map across many small objects that I want to control using the texture.
Any help would be appreciated!
Thanks very much,
Mike
I am trying to figure out how I can control a material's opacity using a pixel of an animated bitmap sequence. Is it possible to wire the RGB value of a specific pixel to another parameter? I have been trying to figure this out forever but have no luck. I do not want to use a projection map because I will be applying the map across many small objects that I want to control using the texture.
Any help would be appreciated!
Thanks very much,
Mike