creepmaster
09-16-2011, 11:25 PM
Hi
How can I achieve the same result as variance z in emitter that placed along world xyz, when I parented the emitter to rotating object.
(like when I group the emitter in Maya and rotate him, the settings based on emitter space, not world space)
Thanks
How can I achieve the same result as variance z in emitter that placed along world xyz, when I parented the emitter to rotating object.
(like when I group the emitter in Maya and rotate him, the settings based on emitter space, not world space)
Thanks