momo47
08-20-2011, 08:08 PM
Fallen Inside
Hey Everyone,
This is a Personal Project I have been slowly working on for a long time now.
This is just the opening shot and its breakdown, sadly I had to stop there because I ran into many problems while Rendering. Hopefully I will be able to continue it in the future.
I thought I'd share it with everyone to get some feedback and also explain all the problems/mistakes I made so hopefully we could all learn from them and who knows, maybe I will get some solutions to my problems.
http://www.vimeo.com/27917109
This Project was actually shot when I was in Uni. It was my first ever green screen shoot and the main task was to add a real person in a 3D environment. There is a bit of a story going on and you can watch it here in the Animatic.
http://www.vimeo.com/27934287
I decided to revisit the project and improve on it as a way to learn DT tutorials. I learned A LOT from this project and doing all the mistakes I did only taught me more.
So now the problems!
The first thing you might notice is that the tracking is not perfect. I actually didn't touch on the tracking part since Uni. But my mistake there was that I sort of combined both the free move camera (Pan up,down,left,right, move backwards and forwards) and the rotate move (Turning the camera while you are on the same spot). It was both together and each one has a different method for tracking.
I had a very hard time with rendering. If you look closely you can notice some flickering lights on the vase at the beginning and the corners of the room as well. I really got no explanation for why the rendering calculations were all over the place.
The program kept crashing every 15 min, I thought it was maybe my laptop (can't handle it all) so I RENTED a computer that should be able to handle it. Again, it kept crashing every 15 min (I had my doubts about the computer when I first got it, it wasn't as stable as I thought it would) So finally I got the chance to try it on one of the computers in Uni. where everyone uses to render their projects and guess what?? Yes, it CRASHED aswell!!!.....the only explanation I can come up with is that the problem is not with the computers, but with the file itself :(
I would really appreciate it if someone was able to help me out with that issue, as I can't continue rendering anymore.
I honestly *not exaggerating* locked myself in the house for 2 WEEKS straight, restarting the program every 15 min when it crashed....I almost lost it....and I only managed to get those 14 sec in those 2 weeks.
And finally, the keying. This current key is WAY better than what it was before. As it was my first green screen shoot I had a lot of green spill and you can see in the breakdown all the different shades of green on there. It was a pain to properly get a good key.
The only issue though here is that sometimes in areas you will notice some white edges. This is caused by an overlap with the outer key and inner key at areas where they meet very closely (eg. between fingers and moving legs)
Programs used:
Softimage - 3D
Nuke - Compositing
Boujou - Tracking
Photoshop - Textures
Let me know what you think and if you have any questions or want me to go into more detail about a specific point then please ask!
Couldn't have done all that without DT!!
Thanks guys!
Mo
Hey Everyone,
This is a Personal Project I have been slowly working on for a long time now.
This is just the opening shot and its breakdown, sadly I had to stop there because I ran into many problems while Rendering. Hopefully I will be able to continue it in the future.
I thought I'd share it with everyone to get some feedback and also explain all the problems/mistakes I made so hopefully we could all learn from them and who knows, maybe I will get some solutions to my problems.
http://www.vimeo.com/27917109
This Project was actually shot when I was in Uni. It was my first ever green screen shoot and the main task was to add a real person in a 3D environment. There is a bit of a story going on and you can watch it here in the Animatic.
http://www.vimeo.com/27934287
I decided to revisit the project and improve on it as a way to learn DT tutorials. I learned A LOT from this project and doing all the mistakes I did only taught me more.
So now the problems!
The first thing you might notice is that the tracking is not perfect. I actually didn't touch on the tracking part since Uni. But my mistake there was that I sort of combined both the free move camera (Pan up,down,left,right, move backwards and forwards) and the rotate move (Turning the camera while you are on the same spot). It was both together and each one has a different method for tracking.
I had a very hard time with rendering. If you look closely you can notice some flickering lights on the vase at the beginning and the corners of the room as well. I really got no explanation for why the rendering calculations were all over the place.
The program kept crashing every 15 min, I thought it was maybe my laptop (can't handle it all) so I RENTED a computer that should be able to handle it. Again, it kept crashing every 15 min (I had my doubts about the computer when I first got it, it wasn't as stable as I thought it would) So finally I got the chance to try it on one of the computers in Uni. where everyone uses to render their projects and guess what?? Yes, it CRASHED aswell!!!.....the only explanation I can come up with is that the problem is not with the computers, but with the file itself :(
I would really appreciate it if someone was able to help me out with that issue, as I can't continue rendering anymore.
I honestly *not exaggerating* locked myself in the house for 2 WEEKS straight, restarting the program every 15 min when it crashed....I almost lost it....and I only managed to get those 14 sec in those 2 weeks.
And finally, the keying. This current key is WAY better than what it was before. As it was my first green screen shoot I had a lot of green spill and you can see in the breakdown all the different shades of green on there. It was a pain to properly get a good key.
The only issue though here is that sometimes in areas you will notice some white edges. This is caused by an overlap with the outer key and inner key at areas where they meet very closely (eg. between fingers and moving legs)
Programs used:
Softimage - 3D
Nuke - Compositing
Boujou - Tracking
Photoshop - Textures
Let me know what you think and if you have any questions or want me to go into more detail about a specific point then please ask!
Couldn't have done all that without DT!!
Thanks guys!
Mo