FIL-101
07-19-2011, 04:19 PM
Hi, I'm experimenting with a scene at the moment and I can't quite crack it. I've got a simple polygon, soft body, mesh covered in fur and I'm dropping it on to a surface. The sim works nicely for the soft body but I can't seem to get the hair to act with the surface. The hair strands just pass through it. I want them to be deformed by the surface flattening the fur. I've used the collision object picker in the environment tab, I've got the hair to react well with the mesh. My surface has some thickness, (Interesting results if you try to use just a grid, the hair goes mental) Anyway I know I'm doing something stupid, can anyone point it out to me.
Cheers
Cheers