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lattelg
07-04-2011, 12:53 AM
Hello! I am following along with the " Introduction to Character Rigging in 3ds Max" course and ran into an issue when I try to add bones. It seems as though they are starting *WAY* out off the screen for some reason.

I am sure this is a relatively simple problem (a setting I haven't found?) that may be causing this, but I can't find anything similar to it with Google. Any suggestions on where to start looking for a fix?

I have included a screenshot for an idea of what I am talking about..


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dan
07-12-2011, 02:33 PM
Hello lattelg! First, let me welcome you to the DT community! It’s really difficult to see your screenshot, but it looks like perhaps the bones were created in a perspective view instead of an orthographic view. Here’s a video that outlines how to resolve that issue. Hope it helps!


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Here's a link to the Introduction to Character Rigging in 3ds Max (http://www.digitaltutors.com/11/training.php?pid=336) course that was referenced in the video.