hexaylon
06-20-2011, 01:48 PM
Hi, Im new to houdini, just wondering how can I merge redundant nodes like deleting history in maya.
I mean, I was trying to delete couple faces on a poly mesh, by selecting 1 face and hit delete key, Houdini creats a "blast" node, and if I select another face and hit delete again, 1 more blast node is created... by the end of the day, I got a chain of blast nodes in the network. is there a way to merge them together just like deleting history?
thanks
I mean, I was trying to delete couple faces on a poly mesh, by selecting 1 face and hit delete key, Houdini creats a "blast" node, and if I select another face and hit delete again, 1 more blast node is created... by the end of the day, I got a chain of blast nodes in the network. is there a way to merge them together just like deleting history?
thanks