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View Full Version : How to get the mesh to stay within the object and not interact outside it.



Goo360
05-07-2011, 03:34 PM
I have a text object filling up with liquid particles and when I create the mesh parts of the cursive text don't look very good because point where there is supposed to be separation gets filled with the liquid. What particle interation settings can I put my object at so that the particles with just stay behind its faces so the liquid could almost perfectly get the shape of the object.

Goo360
05-07-2011, 03:35 PM
my collision tolerance is at 0. col distance at 0.05 and distance tolerance at 0.25

aaronaskew
05-23-2011, 04:08 PM
Try reducing the radius setting of your emitter to control the size of the mesh. It's found in the Field Panel of your emitter that is attached to your mesh. You can also just scale the mesh down after export.