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RevnChi
11-20-2006, 02:24 PM
I've been adding a few joints to my Clank model so that I can start moving his fingers and what not, but one piece on the right hand always seems to follow the pivot point on the left hand:( i'm not really sure what's going on since this never happened before. It also does it when i try to move the whole character in any direction. I took some pics so you can see a bit of what's going on.

I welcome any help and advise anyone might have on this problem.

Thanks:)

DjVoyager
11-20-2006, 07:47 PM
It might just be that the joints' axis are not pointed towards the right direction. Go into component mode (F8) and then click on the black question mark on the top. Check to see if all the joints are pointed towards the right direction. Also make sure that you have deleted the history on the mesh before skinning.
Hope that helps.

RevnChi
11-21-2006, 06:44 AM
thanks for the help DjVoyager:D it was the history. i must have missed it while cleaning up everything else. i'll keep your advise in mind for next time^^