andy gee
03-10-2011, 06:11 PM
Hi all
I just wanted to ask Is there a bug with Maya's motion vector pass and other passes ?
My first render layer which was an open exr file had:
.Diffuse material colour
.Indirect.
.Specular
.reflection
.MotionVector
In my composite comp I noticed that the edges didn't match with the rest of my imported sequences, I first thought it might be a size issue it wasn't. I did a test on all my passes one at a time going through my list starting with the diffuse then adding all passes ending with motion vector each time I replaced each pass in composite it was fine until I rendered out with a motion vector which resulted in the funny slight offset around certain edges. Is this a bug with motion vectors ? Should I render Motion vectors on a separate render layer ? or even a separate scene ?
If this is the problem and somebody has come across this before then any info would be great.
thanks
Andy Gee
I just wanted to ask Is there a bug with Maya's motion vector pass and other passes ?
My first render layer which was an open exr file had:
.Diffuse material colour
.Indirect.
.Specular
.reflection
.MotionVector
In my composite comp I noticed that the edges didn't match with the rest of my imported sequences, I first thought it might be a size issue it wasn't. I did a test on all my passes one at a time going through my list starting with the diffuse then adding all passes ending with motion vector each time I replaced each pass in composite it was fine until I rendered out with a motion vector which resulted in the funny slight offset around certain edges. Is this a bug with motion vectors ? Should I render Motion vectors on a separate render layer ? or even a separate scene ?
If this is the problem and somebody has come across this before then any info would be great.
thanks
Andy Gee